Search found 10 matches

by Snake
Mon Jul 08, 2019 7:44 pm
Forum: Suggestions
Topic: Grimalkin Instinct and Racial are not okay
Replies: 8
Views: 142

Re: Grimalkin Instinct and Racial are not okay

Any other suggestions for Yin Yang are welcome. Or drawbacks. I can't think of anything better and I'd honestly be satisfied if their instinct alone was the only thing changed.

Mayhaps Yin-Yang could also be some sort of SAN-based FP regeneration passive or whatever that works similar to Glykins?
by Snake
Mon Jul 08, 2019 6:56 pm
Forum: Suggestions
Topic: Grimalkin Instinct and Racial are not okay
Replies: 8
Views: 142

Re: Grimalkin Instinct and Racial are not okay

That'll be up to Dev to decide, or future Balance Fus if this ever goes through. I just want change.

The numbers can be halved over their racial skill and yin yang, I believe. The only one I think is fine out of those is the Instinct, since that costs precious HP.
by Snake
Mon Jul 08, 2019 6:39 pm
Forum: Suggestions
Topic: Grimalkin Instinct and Racial are not okay
Replies: 8
Views: 142

Grimalkin Instinct and Racial are not okay

https://cdn.discordapp.com/attachments/568875587502997518/597858809230262282/unknown.png https://cdn.discordapp.com/attachments/568875587502997518/597855046495109120/unknown.png As you can see here. Grimalkin's pretty much a direct copy-paste of Felidae, but still their lore is way more different t...
by Snake
Mon Jul 08, 2019 6:20 pm
Forum: Suggestions
Topic: my Dumbass idea's thread.
Replies: 8
Views: 165

Re: my Dumbass idea's thread.

Do that, and nobody will need to use Reaver anymore. So not really.
by Snake
Fri Jul 05, 2019 6:18 am
Forum: Suggestions
Topic: Hedge Cutting (Battle Map QOL)
Replies: 4
Views: 121

Re: Hedge Cutting (Battle Map QOL)

I agree on the fact that sudden random lolbushes denying a lot of stuff is really decisive in some battles to the point it can fully disrupt an enemy or your own team from even spawning right. And I only disagree only because battle maps in actual off-dungeon scenarios should probably print the map ...
by Snake
Sat Jun 22, 2019 6:05 am
Forum: Balance Fu
Topic: Ephemeral Insight (Less retarded version)
Replies: 2
Views: 140

Ephemeral Insight (Less retarded version)

While having seemingly an unresistable damage type of attack, I believe paying 12 momentum for Ephemeral Insight only to have it disappearing within 1 effective round is not really the way. The uses are nigh-impossible and losing all that momentum that could be better put into using invocations does...
by Snake
Wed Jun 19, 2019 9:08 pm
Forum: Suggestions
Topic: Quality of Life changes to Performance
Replies: 0
Views: 92

Quality of Life changes to Performance

A few things I've noticed while using this new implementation were the big lack of control we have over what we do... I found myself in a situation ICly where I was trying to use my bard to play a comforting song for some worker so he could feel better after working, but ended up buffing them with F...
by Snake
Wed Jun 19, 2019 9:03 pm
Forum: Suggestions
Topic: High level Black Doors are way too long.
Replies: 7
Views: 260

Re: High level Black Doors are way too long.

Use LFG next time you're grinding. It's no excuse to complain about solo clearing BDPs, as they are completely fine as they are.
by Snake
Wed Jun 19, 2019 3:41 am
Forum: Balance Fu
Topic: Possible Cinder Abuse Nerf Idea
Replies: 15
Views: 503

Re: Possible Cinder Abuse Nerf Idea

What suffering? Pre-GR Cinders often dealt a maximum of 10-15 damage and that was already a lot. Now thanks to means of stacking damage on them, you can effectively make each tile pushed onto them deal a static, unresistable and armor-ignoring 50~ damage. Bonus points if your enemy is enchanted by R...
by Snake
Wed Jun 19, 2019 12:10 am
Forum: Balance Fu
Topic: Possible Cinder Abuse Nerf Idea
Replies: 15
Views: 503

Re: Possible Cinder Abuse Nerf Idea

Thanks, Luminary Element. Thanks, SPL 4. Thanks, STR granting HP. Those three additions to the game made Cinder builds become way, way too overbearing to fight. The game's balance tilted again to the wrong spot, Dev. Especially when Cinders tend to not only damage big, but also last for over 5 round...