Search found 10 matches

by FiresTFS
Sat Apr 06, 2019 6:06 am
Forum: Fruity Rumpus General
Topic: HAPPY BIRTHDAY, DEV!
Replies: 19
Views: 1726

Re: HAPPY BIRTHDAY, DEV!

HAPPY BIRTHDAY DEV!

Stay cool and RP WITH US SOMETIME! (who am I fooling he doesn't play his own games)
by FiresTFS
Mon Jan 21, 2019 3:45 pm
Forum: Balance Fu
Topic: Time to tip the scales! Tactician 'I win' buttons (Splash + Analyze Weakness/Enemy Evaluation)
Replies: 13
Views: 1684

Re: Time to tip the scales! Tactician 'I win' buttons (Splash + Analyze Weakness/Enemy Evaluation)

Yeah, the real problem here is Dark Eyes' Effect and Splash's Momentum Cost. If both were to be nerfed, I think Tactician would hit the balance point again.
by FiresTFS
Sun Jan 13, 2019 2:24 pm
Forum: General Discussion
Topic: Events Only
Replies: 10
Views: 1964

Re: Events Only

Welcome.
To the real.
SIGROGANA LEGEND (Season 2).

We were expecting you, Catsnek. <3
by FiresTFS
Sun Jul 22, 2018 1:53 am
Forum: Suggestions
Topic: .dblclick response
Replies: 3
Views: 849

Re: .dblclick response

I'm backing the idea of keeping the macro for players up, too. There are more uses to it than blowing a GM's cover (kek) you know. There isn't much to be said as it's been covered, but I'd like to know why the topic was put up in the forums yet comments for it were disabled. I mean, you could just h...
by FiresTFS
Tue Jun 19, 2018 4:27 pm
Forum: Balance Fu
Topic: Pocket Sand Cooldown
Replies: 3
Views: 997

Re: Pocket Sand Cooldown

It does sound like a nice idea, but since Rogue is mainly dependent on hit debuffs/evade buffs, I'd up the cooldown to 5 to balance the whole thing, you can basically stack this with all the other winds, save for stuff from Spellthief for an example and become basically unhittable. We don't want tha...
by FiresTFS
Sat Jun 16, 2018 10:15 pm
Forum: Balance Fu
Topic: Anti-Abyooz Crusade [Divine Judgement buff]
Replies: 1
Views: 725

Re: Anti-Abyooz Crusade [Divine Judgement buff]

As OP as Priest already is.. This actually sounds like a good idea, since it's an invocation. But this has two sides to it that should be studied. Strong Point: It's already worth an invocation to disable DEF and RES, which all tanks stack on and replace it with a stat rarely used unless you're stri...
by FiresTFS
Fri Apr 27, 2018 4:40 am
Forum: Sigrogana
Topic: Bun-Bun Bakery - The New Building
Replies: 3
Views: 2968

Re: Bun-Bun Bakery - The New Building

Work for it, scrub!!!

(Literally, dress Shiva in a lame catgirl maid costume and work as a waitress--)
by FiresTFS
Wed Apr 25, 2018 7:02 am
Forum: Sigrogana
Topic: Bun-Bun Bakery - The New Building
Replies: 3
Views: 2968

Re: Bun-Bun Bakery - The New Building

LOL

You've done it, that is the best strategy I've ever seen of indirectly having a new map's landmark. xD

Nice job, Tamaki. I'll be coming to visit sometime for latenightsnacks.

P.S: Let me know if you want a waitress/assistant chef, etc.
by FiresTFS
Tue Apr 24, 2018 1:45 am
Forum: Bug Reports
Topic: Home Options Bug
Replies: 3
Views: 1270

Home Options Bug

Now, I'm not sure if this also applies to the 'old' player houses, but after claiming myself a house in the new Cellsvich, I clicked the door as usual to begin editing the banner, sign and whatnot. However, this is what I found. https://s18.postimg.cc/drj9mo12x/download.png Is this intended? Were th...
by FiresTFS
Sun Mar 04, 2018 6:08 am
Forum: Mapping
Topic: [WIP] Cellsvich Revamp
Replies: 44
Views: 15056

Re: [WIP] Cellsvich Revamp

Lowkey, there'll be a drastic change in quality if you do keep the old maps. (I've spotted a number of graphical bugs in there to be honest.) But for the sake of humanity not losing their housing, you can stay with how things are, anyway. Call me jealous over these new house styles I want one as soo...