Search found 10 matches

by noblekame
Mon Feb 10, 2020 10:37 pm
Forum: Balance Fu
Topic: Vile Helmet not vile enough
Replies: 6
Views: 158

Re: Vile Helmet not vile enough

It's meant to fall in line with the other elemental attack increasing accessories. Such as the obsidian ear rings, tornado pendant, metal beads, etc. It's already stronger than its brethren due to being a helmet that can benefit from Mask of metal.
by noblekame
Thu Dec 12, 2019 6:00 am
Forum: Suggestions
Topic: Role Idea: Surveyor
Replies: 3
Views: 272

Re: Role Idea: Surveyor

I like this idea myself. I know I ended up expanding upon a town marshal idea in the discord chat that I'll eventually need to bring to suggestions. Though in this way you would have three roles that would rely upon each other to maintain a balanced town stability triangle ( Health leads to Troops, ...
by noblekame
Wed Sep 11, 2019 8:52 pm
Forum: Lore Questions
Topic: Lore Questions: Septemberish (2019)
Replies: 15
Views: 2037

Re: Lore Questions: Septemberish (2019)

This one is about Kaelensians and other races with animal like features such as redtail and Omina.

Do such races tend to go into periods of heat like their animal counterparts?
by noblekame
Tue Sep 03, 2019 8:33 pm
Forum: Suggestions
Topic: A couple of speaking based Traits
Replies: 2
Views: 270

A couple of speaking based Traits

So, I've recently ran in to another quiet person, and thought to myself; "Wow, be pretty awesome if I could just read their lips and see what they're saying." Then it hit me, why don't we just make that a trait! So as follows here is my idea. Read lips: Requires 20 Base Skill : You are able to read ...
by noblekame
Mon Aug 12, 2019 1:14 am
Forum: Bug Reports
Topic: There's a snake in-- Wait where are the snakes?
Replies: 1
Views: 206

There's a snake in-- Wait where are the snakes?

https://cdn.discordapp.com/attachments/346109854286479389/610280013261963274/MwP8H5zOPEDHXcMAAAAASUVORK5CYII.png As given some context by the Screenshot I posted it seems that the Argentyle caverns re no longer marked as a dungeon. Snakemen are no longer spawning in the area, and Alga plumes do not...
by noblekame
Thu Jun 13, 2019 1:22 am
Forum: Bug Reports
Topic: Caravan Shops refuse to exist. Still.
Replies: 3
Views: 425

Re: Caravan Shops refuse to exist. Still.

So many countless walks throughout the vast plains of Sigrogana. Even worse when a beast attack happens and the caravans disappear!

+1 to the idea of just being able to craft their items, or just bunk them in Alstalsia.
by noblekame
Tue Jun 11, 2019 10:20 am
Forum: Bug Reports
Topic: Applying Deoderant (Shwarz Sturm Bug)
Replies: 1
Views: 362

Applying Deoderant (Shwarz Sturm Bug)

When hitting end turn, your entire Schwarz count goes back to 0, even though in the skills description it should not.

Edit: Only does it if you have auto-end turn off in preferences
by noblekame
Wed Jan 30, 2019 1:56 am
Forum: Suggestions
Topic: A lantern to negate the chill!
Replies: 2
Views: 561

A lantern to negate the chill!

With the addition of Frozen which can end up annihilating those without Strength (Struggle), or potions to reduce the duration of the effect, Dodge builds have a new nightmare to deal with. Sure there are some ways to reduce the effect or duration of the status but how about a prevention? Experiment...
by noblekame
Tue Dec 25, 2018 10:01 pm
Forum: Balance Fu
Topic: Plus Ultra!! [Boxer Changes]
Replies: 11
Views: 1747

Re: Plus Ultra!! [Boxer Changes]

These seem pretty fair changes to me, especially the geist thing. Never made much sense that a boxer with no evasion could just straight up prepare for and negate an attack entirely. +1
by noblekame
Tue Nov 13, 2018 3:38 am
Forum: Bug Reports
Topic: Watch them run into the sunset! [Show Mercy Bug]
Replies: 3
Views: 4457

Watch them run into the sunset! [Show Mercy Bug]

Using show mercy seems to cause the battle to freeze after an opponent flees.