Search found 10 matches

by Miller
Sat Jun 22, 2019 4:47 am
Forum: Balance Fu
Topic: Skipping the fat
Replies: 10
Views: 161

Re: Skipping the fat

As someone who gets really salty because of this, I'd really like this to be changed. It's possible to force double knockdowns on people as long as you're faster and don't have skip on cooldown.
by Miller
Tue May 28, 2019 7:05 pm
Forum: Bug Reports
Topic: Reaper Scythe [v2.04]
Replies: 3
Views: 187

Re: Reaper Scythe [v2.04]

Fern wrote:
Tue May 28, 2019 4:00 am
Claret Call only increases physical damage which might be the reason.

Though the description of the innate does state it boosts the damage of Ghost skills.
I've tested Blood Spike and claret does apply to its damage. So I don't think that's the case.
by Miller
Mon May 27, 2019 10:10 pm
Forum: Bug Reports
Topic: Reaper Scythe [v2.04]
Replies: 3
Views: 187

Reaper Scythe [v2.04]

Currently Reaper Scythe does not benefit from the bonus damage granted by Claret Call. I believe this interaction is caused by it's secondary effect existing despite the fact it should only occur while a target is guarding.

I've tested on a dummy and saw no increases in damage after applying claret.
by Miller
Sun May 26, 2019 8:37 pm
Forum: Balance Fu
Topic: Engineer Bots (Ah shit here we go again version)
Replies: 22
Views: 841

Re: Engineer Bots (Ah shit here we go again version)

>Engineer could use a rework like ghost Was part of the context. Engineer not being good was the other part. It's in the quoted post. I believe Fern wasn't saying engineer was weak, granted it was badly worded. Right now people avoid engineer mostly because it generally falls into the same play sty...
by Miller
Thu May 23, 2019 2:45 pm
Forum: Bug Reports
Topic: [v.2.04] Rabid Coyote
Replies: 4
Views: 227

Re: [v.2.04] Rabid Coyote

Rolling Shot
Image
Double Tap
Image
Images for said bug in action.
by Miller
Thu May 23, 2019 2:26 am
Forum: Balance Fu
Topic: Engineer Bots (Ah shit here we go again version)
Replies: 22
Views: 841

Re: Engineer Bots (Ah shit here we go again version)

I really like these a lot and they all have a fair amount of counter play to them. Would love to see these implemented to some degree if not all.

As an off note, I think turretbots need a range increase on the skills they already have.
by Miller
Mon May 20, 2019 3:25 am
Forum: Balance Fu
Topic: Sacred Poo
Replies: 5
Views: 252

Re: Sacred Poo

I agree.

Sacred Arts is currently mostly used as a tool for managing FP and currently has really underwhelming damage thanks to the reasons mentioned above. I feel like the proposed changes are fine considering how often you can run into elemental res and ruin a combo entirely.
by Miller
Sat May 18, 2019 4:33 pm
Forum: Balance Fu
Topic: When to Evoker if I am just a Mage?
Replies: 9
Views: 424

Re: When to Evoker if I am just a Mage?

Evoker does have it's fair share of problems that mostly pertain to their spells outside of invocations. I feel like the class is in a decent spot; but frankly it does need a lot more flavor compared to other mage classes though. Sear is probably the one spell that absolutely needs a buff at this po...
by Miller
Wed May 15, 2019 4:18 pm
Forum: Bug Reports
Topic: Rock you like a hurricane. [v2.00.7b]
Replies: 8
Views: 475

Re: Rock you like a hurricane. [v2.00.7b]

Going to bump this as it still acts the same in 2.03b.
by Miller
Sat May 11, 2019 11:48 pm
Forum: Bug Reports
Topic: [v2.03b] Riagri Excel Crash
Replies: 1
Views: 122

[v2.03b] Riagri Excel Crash

Presently it appears that Riagri is summoning all bonded youkai onto a single tile with just level 1 charge weapon Excel Crash despite the description of the Excel Crash stating that it has to be a valid battle tile. To replicate, simply have more than one bonded youkai and use excel crash Riagri wi...