Search found 10 matches

by Lonestar
Fri Jul 12, 2019 4:26 am
Forum: Bug Reports
Topic: [v2.05b] Adrenaline Failure
Replies: 5
Views: 221

Re: [v2.05b] Adrenaline Failure

https://i.imgur.com/6ZsS6lU.png A little late (because reasons) but the screenshot above was on a Naga with 40 Scaled SAN (40% Poison Resist) As you can see, it's not showing the Resist! alert even on different races. And as far as I've seen, the problem is only on poison, as I've noticed that the ...
by Lonestar
Mon Jun 17, 2019 1:12 am
Forum: Bug Reports
Topic: [v2.05b] Adrenaline Failure
Replies: 5
Views: 221

Re: [v2.05b] Adrenaline Failure

Wyverntouched usually procs at 13 SAN, I believe. Since their poison resist is based on Scaled SAN*2, totalling 26 Poison Resist. The image below is done with Poison Bite on a WT with 44 SAN (88% Poison Resist). https://puu.sh/DGXK5/be1bf4a1fc.png The damage is still reduced, but not doing the "Resi...
by Lonestar
Thu Jun 13, 2019 4:40 am
Forum: Bug Reports
Topic: [v2.05b] Adrenaline Failure
Replies: 5
Views: 221

[v2.05b] Adrenaline Failure

I'm not sure if it's a problem with poison in general, but it was tested against a Wyverntouched with 25 SAN that taking poison damage is not giving the "Resist!" alert at all. The damage is, I believe, being reduced but without the alert.
by Lonestar
Wed Jun 05, 2019 4:31 am
Forum: Balance Fu
Topic: Plisfa's Anti-Fun
Replies: 7
Views: 461

Re: Plisfa's Anti-Fun

One idea I could see is making Plisfa take the fellel's treatment and making it Main Class, but in all seriousness, Plisfa is far from balanced just because it can negate someone's entire build with very to little effort, leading to over 3 hits total without having to deal with RNG. That alone is mo...
by Lonestar
Sat Jun 01, 2019 7:36 pm
Forum: Bug Reports
Topic: [v2.04] Hundred Fist Rus- Nani?
Replies: 1
Views: 160

[v2.04] Hundred Fist Rus- Nani?

Despite ignoring protection, Boxer's Regenschauer is still stopped by Matador's Know no Pain, despite the changes in patch 2.00.06 to bypass it when using protection/armor ignoring skill/attacks.

I have tested guns too and they work fine.
by Lonestar
Fri May 24, 2019 4:52 pm
Forum: Balance Fu
Topic: Gigantys
Replies: 17
Views: 1378

Re: Gigantys

Increasing the weapon's damage is not the main issue here and it shouldn't be ignored. Despite not having that much of a higher scaling, I'd very much prefer actually HITTING over increasing the damage for something you won't hit without the aid of Hexer.
by Lonestar
Wed May 22, 2019 7:09 pm
Forum: Suggestions
Topic: Let's talk about grinding.
Replies: 6
Views: 388

Re: Let's talk about grinding.

I'm all for making the grinding experience more fun, as some people tend to confuse difficulty with fun. Keep in mind that not everyone in this community associates that with that, or is a hardcore player where fighting more difficult monsters tends to be more satisfying. I have to agree with the OP...
by Lonestar
Wed May 22, 2019 5:00 am
Forum: Balance Fu
Topic: Gigantys
Replies: 17
Views: 1378

Re: Gigantys

Bumping this because it's still very much relevant and the change itself was not on the weapon but on Guard Breaks in itself. From all the changes I've proposed in the OP, I'd like to see at least the hit penalty removed for a weapon that has way too many drawbacks, so it doesn't at least rely too m...
by Lonestar
Sat Apr 27, 2019 1:07 am
Forum: Balance Fu
Topic: Let's Miragetalk about Miragewalk
Replies: 17
Views: 1109

Re: Let's Miragetalk about Miragewalk

A two turn cooldown would be the best here, considering how easy it is to reapply it to yourself.
by Lonestar
Mon Apr 15, 2019 1:53 pm
Forum: Balance Fu
Topic: Big Meaty Claws
Replies: 5
Views: 509

Big Meaty Claws

Right now, thanks to the new traits, Shaitan is one of the most powerful races in the 'current tank meta' thanks to the trait 'Painful Grip', that gives Shaitan a tool to ignore defense once per turn with Grapple. STR dump with the right tools is not a hard thing to do, and it makes the trait incred...