Search found 10 matches

by Fern
Fri Jun 21, 2019 4:17 am
Forum: Balance Fu
Topic: Skipping the fat
Replies: 10
Views: 163

Re: Skipping the fat

Agreed 100% with everything said here. If it'd be possible to change it, that'd be pretty neat.
by Fern
Wed Jun 19, 2019 3:46 am
Forum: Balance Fu
Topic: Possible Cinder Abuse Nerf Idea
Replies: 15
Views: 275

Re: Possible Cinder Abuse Nerf Idea

I'm gonna be honest Snake and Fern seem like you both want cinder tile users to SUFFER while I want them to be LESS INTIMIDATINGLY STRONG but not useless. I don't wish for them to be useless, hence why I'd rather push/pulls make cinders deal 50% of their damage by default. I wouldn't want for my ow...
by Fern
Wed Jun 19, 2019 12:07 am
Forum: Balance Fu
Topic: Possible Cinder Abuse Nerf Idea
Replies: 15
Views: 275

Re: Possible Cinder Abuse Nerf Idea

Can't believe I was raced to making the cinder thread. https://cdn.discordapp.com/attachments/242110972259467264/590692588722454555/unknown.png Here we have a No Charge Mind Sear being used to its fullest capacity with Scarlet Twister, Relent Gale (Quick Gale) and maybe Astral Belt's pull (Astral Gr...
by Fern
Fri Jun 14, 2019 7:49 am
Forum: Bug Reports
Topic: Cut Up (v.2.05b)
Replies: 1
Views: 57

Cut Up (v.2.05b)

Skill: Cut Down Class: Ghost Problem: The skill states that it may inflict a status that reduces Phys and Magic defense by LV%. Currently, this only applies to the Phys part of the deal. It gives the target more magic reduction instead of decreasing it. Steps to reproduction: 1. Inflict Claret Call ...
by Fern
Tue Jun 11, 2019 12:25 am
Forum: Balance Fu
Topic: EXP discussion
Replies: 14
Views: 464

Re: EXP discussion

I think Jupiter presented pretty good ideas there, my favorite being the daily ASAGO quests one. I'm not sure about weekly, though. Maybe the story quests could grant more EXP upon completion, or there could be a prefix that makes it so every mob in the dungeon has a mini-boss tag, and the EXP gaine...
by Fern
Sun Jun 09, 2019 10:43 pm
Forum: Suggestions
Topic: Let us rename our characters.
Replies: 8
Views: 255

Re: Let us rename our characters.

I think the current renaming system we have is fine as is, since it's easier for a GM to keep track of mechanical renames when people have to ask them for it specifically.
by Fern
Tue Jun 04, 2019 6:42 pm
Forum: Balance Fu
Topic: Plisfa's Anti-Fun
Replies: 7
Views: 310

Re: Plisfa's Anti-Fun

It's a skill that's been weighing on my mind for a while when it comes to Hit vs. Evade. While they both still aren't completely balanced, Plisfa's Masochism throws the idea of balance completely out the window with little to no counter-play. The best counter-play there is currently is to just simp...
by Fern
Tue May 28, 2019 7:58 am
Forum: Balance Fu
Topic: Change to rush down strategies
Replies: 12
Views: 575

Re: Change to rush down strategies

I find this to be a very healthy and efficient change in the long run. With positioning and conditions like these, it'd likely be harder to find stuff that breaks fights Round 0 in the future updates.

I'd say more, but I'd be repeating the points brought up in the post.
by Fern
Tue May 28, 2019 4:00 am
Forum: Bug Reports
Topic: Reaper Scythe [v2.04]
Replies: 3
Views: 187

Re: Reaper Scythe [v2.04]

Claret Call only increases physical damage which might be the reason.

Though the description of the innate does state it boosts the damage of Ghost skills.
by Fern
Mon May 27, 2019 3:23 am
Forum: Suggestions
Topic: My body as a shield (True Sacrifice) Trait suggestion
Replies: 9
Views: 358

Re: My body as a shield (True Sacrifice) Trait suggestion

To not draw away from the use of protect with a shield either you could possibly make it a trait that stops projectiles at you , instead of carrying through you, or make it an active skill you'd have to utilize in order to protect. (Something like a buff for x duration, as protect is passive) Good ...