Search found 10 matches

by Fern
Mon Jul 15, 2019 12:47 am
Forum: Suggestions
Topic: Debug Mode Controlable Prinny
Replies: 5
Views: 101

Re: Debug Mode Controlable Prinny

The ability to have the Prinny use specific stuff against us would be *really neat and helpful* with bug reports.

May I also request that the Prinny please gets more health? Or at least, grant the ability to set its health.
by Fern
Mon Jul 08, 2019 7:10 pm
Forum: Suggestions
Topic: Grimalkin Instinct and Racial are not okay
Replies: 8
Views: 142

Re: Grimalkin Instinct and Racial are not okay

That'll be up to Dev to decide, or future Balance Fus if this ever goes through. I just want change. The numbers can be halved over their racial skill and yin yang, I believe. The only one I think is fine out of those is the Instinct, since that costs precious HP. I think the Instinct/Yin Yang bonu...
by Fern
Sat Jun 29, 2019 2:14 am
Forum: Suggestions
Topic: Weapon Potential Skill Ideas
Replies: 3
Views: 179

Re: Weapon Potential Skill Ideas

10/10.

I have nothing bad to say about this list.
by Fern
Fri Jun 21, 2019 4:17 am
Forum: Balance Fu
Topic: Skipping the fat
Replies: 14
Views: 496

Re: Skipping the fat

Agreed 100% with everything said here. If it'd be possible to change it, that'd be pretty neat.
by Fern
Wed Jun 19, 2019 3:46 am
Forum: Balance Fu
Topic: Possible Cinder Abuse Nerf Idea
Replies: 15
Views: 503

Re: Possible Cinder Abuse Nerf Idea

I'm gonna be honest Snake and Fern seem like you both want cinder tile users to SUFFER while I want them to be LESS INTIMIDATINGLY STRONG but not useless. I don't wish for them to be useless, hence why I'd rather push/pulls make cinders deal 50% of their damage by default. I wouldn't want for my ow...
by Fern
Wed Jun 19, 2019 12:07 am
Forum: Balance Fu
Topic: Possible Cinder Abuse Nerf Idea
Replies: 15
Views: 503

Re: Possible Cinder Abuse Nerf Idea

Can't believe I was raced to making the cinder thread. https://cdn.discordapp.com/attachments/242110972259467264/590692588722454555/unknown.png Here we have a No Charge Mind Sear being used to its fullest capacity with Scarlet Twister, Relent Gale (Quick Gale) and maybe Astral Belt's pull (Astral Gr...
by Fern
Fri Jun 14, 2019 7:49 am
Forum: Bug Reports
Topic: Cut Up (v.2.05b)
Replies: 1
Views: 109

Cut Up (v.2.05b)

Skill: Cut Down Class: Ghost Problem: The skill states that it may inflict a status that reduces Phys and Magic defense by LV%. Currently, this only applies to the Phys part of the deal. It gives the target more magic reduction instead of decreasing it. Steps to reproduction: 1. Inflict Claret Call ...
by Fern
Tue Jun 11, 2019 12:25 am
Forum: Balance Fu
Topic: EXP discussion
Replies: 14
Views: 685

Re: EXP discussion

I think Jupiter presented pretty good ideas there, my favorite being the daily ASAGO quests one. I'm not sure about weekly, though. Maybe the story quests could grant more EXP upon completion, or there could be a prefix that makes it so every mob in the dungeon has a mini-boss tag, and the EXP gaine...
by Fern
Sun Jun 09, 2019 10:43 pm
Forum: Suggestions
Topic: Let us rename our characters.
Replies: 8
Views: 373

Re: Let us rename our characters.

I think the current renaming system we have is fine as is, since it's easier for a GM to keep track of mechanical renames when people have to ask them for it specifically.
by Fern
Tue Jun 04, 2019 6:42 pm
Forum: Balance Fu
Topic: Plisfa's Anti-Fun
Replies: 7
Views: 429

Re: Plisfa's Anti-Fun

It's a skill that's been weighing on my mind for a while when it comes to Hit vs. Evade. While they both still aren't completely balanced, Plisfa's Masochism throws the idea of balance completely out the window with little to no counter-play. The best counter-play there is currently is to just simp...