Search found 10 matches

by MakeshiftWalrus
Sun Oct 13, 2019 4:37 pm
Forum: Balance Fu
Topic: Vampire + Sustain Changes
Replies: 9
Views: 179

Re: Vampire + Sustain Changes

While I agree with Mewni and Apple that the Vampire race doesn't need any major overhaul, it's by far not as powerful as they make it out to be, for two huge reasons: The healing penalty will utterly cripple you in a team-fight, which, almost all important fights are going to be. Even regardless of ...
by MakeshiftWalrus
Wed Sep 25, 2019 4:54 pm
Forum: Balance Fu
Topic: Turntable Turnaround
Replies: 0
Views: 273

Turntable Turnaround

It's possible to turn around with the 'End turn' command, if you toggle off 'Auto-end turn' in your settings. This probably wasn't intended, with the change to turning a while back. If you happen to have a 1 momentum skill, and you're left with 1 momentum, you can use it to turn around for only 1 mo...
by MakeshiftWalrus
Wed Sep 25, 2019 1:53 pm
Forum: Sigrogana
Topic: [Board]Spiritual Bodies And You!
Replies: 0
Views: 358

[Board]Spiritual Bodies And You!

Posters have been placed around the major towns of Sigrogana, readily accessible to anyone wishing to look. They offer little in the ways of interesting art, or outstanding colour, but the symbol upon it is unmistakable. It belongs to Division 7, a small branch of the Geistritters based in Sigrogan...
by MakeshiftWalrus
Thu Sep 19, 2019 1:35 am
Forum: Suggestions
Topic: Hello Darkness My Old Friend
Replies: 2
Views: 104

Hello Darkness My Old Friend

From initial glances, the lighting system looks to be incredibly cool, but a problem quickly formed in my head: Oh no, my house is going to be pitch-black now at night, and I don't have the furniture cap to put down more lamps.' Would it be possible for furniture that causes light, to have its own c...
by MakeshiftWalrus
Wed Sep 18, 2019 12:13 pm
Forum: Balance Fu
Topic: Make Deadly Aim not shit
Replies: 9
Views: 186

Re: Make Deadly Aim not shit

We've all seen how utterly bonkers % increases are. I agree it should give something else than raw skill, but it should probably be flat increased hit, not based on percentage.
by MakeshiftWalrus
Sun Sep 15, 2019 5:57 am
Forum: Balance Fu
Topic: On Quickdraw and Damage Stacking
Replies: 23
Views: 601

Re: On Quickdraw and Damage Stacking

-Snip- -Snip- Apparently ignoring the last paragraph is a thing now, so here we go. It wasn't relevant to the point of discussion I was making, so I left it out. I didn't just ignore it. I'm aware you've offered your view on what solutions should be picked, that's not what I'm prodding at in the sl...
by MakeshiftWalrus
Sat Sep 14, 2019 9:40 pm
Forum: Balance Fu
Topic: On Quickdraw and Damage Stacking
Replies: 23
Views: 601

Re: On Quickdraw and Damage Stacking

I can only approve of this thread. It's highly unfair when these bonuses are stacked. If the only counter-measure is to pray you're a CEL-based Kensei with Blade Barrier, or a Desperado with as many shots as the offending party, there's something wrong. Even though, as I cannot stress this much, gu...
by MakeshiftWalrus
Fri Sep 13, 2019 11:50 pm
Forum: Balance Fu
Topic: On Quickdraw and Damage Stacking
Replies: 23
Views: 601

Re: On Quickdraw and Damage Stacking

I can only approve of this thread. It's highly unfair when these bonuses are stacked.

If the only counter-measure is to pray you're a CEL-based Kensei with Blade Barrier, or a Desperado with as many shots as the offending party, there's something wrong.
by MakeshiftWalrus
Fri Sep 13, 2019 5:59 am
Forum: Lore Questions
Topic: Lore Questions: Septemberish (2019)
Replies: 9
Views: 610

Re: Lore Questions: Septemberish (2019)

Please keep your posts relevant to the thread. Thank you.
by MakeshiftWalrus
Fri Sep 06, 2019 6:01 pm
Forum: Balance Fu
Topic: Ghosted
Replies: 24
Views: 958

Re: Ghosted

I agree with Kameron8's points. I think this is where we need to begin addressing the current power issue of Ghost.