Search found 10 matches

by Lolzytripd
Wed Feb 26, 2020 4:38 am
Forum: Balance Fu
Topic: Evasions' days are numbered
Replies: 19
Views: 271

Re: Evasions' days are numbered

It really comes down to the direction dev wants to take evasion. If he wants the game to drive more towards a deterministic system where all players know the consequences of their movements will be set in stone and luck has no factor - evasion needs to get kicked to the curb all together and some o...
by Lolzytripd
Sun Feb 23, 2020 6:35 am
Forum: Balance Fu
Topic: Evasions' days are numbered
Replies: 19
Views: 271

Re: Evasions' days are numbered

The solution To hit chance and Evade chance is .....Diminishing Returns, or more a bell curve system where Hit can never exceed 100% or fall below 0% (barring specific statuses like blind still being able to.)
by Lolzytripd
Wed Feb 05, 2020 7:03 pm
Forum: Bug Reports
Topic: [v.2.17b] Unreloadable Daggers
Replies: 5
Views: 287

Re: [v.2.17b] Unreloadable Daggers

Dev I'd like to go over what the ramifications of allowing that would be. they would all shoot a single time per target, like a rifle or shotgun, and wouldn't be as overbearing as quickdraw is with on hit effects. The weapons that can be guns are as follow Replica weapons (nothing really special exc...
by Lolzytripd
Mon Feb 03, 2020 9:05 pm
Forum: Bug Reports
Topic: [v.2.17b] Unreloadable Daggers
Replies: 5
Views: 287

Re: [v.2.17b] Unreloadable Daggers

I have reported this before It's because Leadstorm has a requirement that the Gun ALSO be a Rifle/pistol/shotgun the response I received was that dev didn't want lead storm working with Launchers and Throwers (all three of them...the forgotten gun types). Changing it to work for all guns would open ...
by Lolzytripd
Mon Feb 03, 2020 2:18 am
Forum: Balance Fu
Topic: Some Boxer QoL adjustments
Replies: 7
Views: 410

Re: Some Boxer QoL adjustments

I'd also like to see one of the gheists or an additional gheist proc for deployment/summons/runes
by Lolzytripd
Sat Feb 01, 2020 10:52 am
Forum: Suggestions
Topic: Rogue’s Work Gloves Plus
Replies: 7
Views: 315

Re: Rogue’s Work Gloves Plus

I can agree with the need for a buff, yet I always worry a little bit about things like rogueworks gloves that multiplicatively apply their damage bonus instead of additively applying it to the critical damage modifier.
by Lolzytripd
Sat Dec 28, 2019 7:49 am
Forum: Balance Fu
Topic: Change to rush down strategies
Replies: 30
Views: 2320

Re: Change to rush down strategies

Idea for pvp.


Deployment phase, where the two parties get halfs of the battlefield and a minute to choose where to deploy themselves in their zone.
by Lolzytripd
Thu Dec 26, 2019 4:51 pm
Forum: Suggestions
Topic: Lupine and Winged Race Traits
Replies: 6
Views: 213

Re: Lupine and Winged Race Traits

I'd change all flight in one manner, Does not apply vs other airborne targets.
by Lolzytripd
Tue Dec 24, 2019 4:29 pm
Forum: Balance Fu
Topic: Critical Smiticals
Replies: 4
Views: 161

Re: Critical Smiticals

I dunno I find its -hilariously- easy to counter someone you know is going for a crit build Black knight /bleached fang/faith will easily throw 200%+ crit chance into less than a coin toss. Perhaps its also worth looking into changing the way crit vs crit reduction works I'd argue making it impossib...
by Lolzytripd
Sun Dec 08, 2019 7:20 am
Forum: Suggestions
Topic: Monoclassing support
Replies: 8
Views: 693

Re: Monoclassing support

Another option for monoclassing could also be Certain buffs are applied for free at round start.

Mono classed evoker could get a round start Chargemind, a Ghost could get a round start wraithguard, ect.