Search found 10 matches

by Sawrock
Thu Nov 07, 2019 12:45 pm
Forum: Mapping
Topic: [WIP] Karaten
Replies: 11
Views: 343

Re: [WIP] Karaten

I love it!
by Sawrock
Sun Nov 03, 2019 12:35 pm
Forum: Balance Fu
Topic: Dullahans no weakness?
Replies: 32
Views: 841

Re: Dullahans no weakness?

It's a roleplaying game; both roleplay and a game. Balance should still be considered.
by Sawrock
Sat Oct 19, 2019 3:36 pm
Forum: Balance Fu
Topic: Squint Petale
Replies: 15
Views: 395

Re: Squint Petale

Why not just gives guns/bows the bonus as well, but not at full power? Maybe half the stats or something?
by Sawrock
Fri Oct 04, 2019 3:07 pm
Forum: Suggestions
Topic: Another Fluffy Option for PvP
Replies: 9
Views: 503

Re: Another Fluffy Option for PvP

This would be absolutely lovely.
by Sawrock
Sat Sep 21, 2019 10:22 pm
Forum: Suggestions
Topic: Travelling Merchants: Why Furniture?
Replies: 1
Views: 91

Re: Travelling Merchants: Why Furniture?

I'd just want the furniture to have their own discers. That way, when I'm building my place in Law's End, I don't have to cross 4+ maps to get to them.
by Sawrock
Thu Sep 19, 2019 12:09 pm
Forum: Bug Reports
Topic: [v2.11b] Shady Encounters
Replies: 2
Views: 139

Re: [v2.11b] Shady Encounters

There should be a preference to turn it off in battle, so that we can toggle it on and off as desired.
by Sawrock
Sat Sep 14, 2019 12:10 pm
Forum: Suggestions
Topic: LE Extension Idea
Replies: 5
Views: 259

Re: LE Extension Idea

I prefer having specialists within a class itself, so I'm personally against this idea.
by Sawrock
Fri Sep 06, 2019 12:15 pm
Forum: Suggestions
Topic: Zzz... Bubble
Replies: 4
Views: 192

Re: Zzz... Bubble

by Sawrock
Sun Aug 25, 2019 3:29 am
Forum: Suggestions
Topic: Skill Slots Suggestion
Replies: 12
Views: 722

Re: Skill Slots Suggestion

Having WIL do such makes it feel like more of a useful stat since it might encourage non-magic builds to take it for the FP AND skill slots.
by Sawrock
Wed Aug 21, 2019 3:49 am
Forum: General Discussion
Topic: Group Idea: Goon Squad
Replies: 9
Views: 424

Re: Group Idea: Goon Squad

This certainly isn't meant to replace people who want to run massive criminal empires and long, engaged plots, but considering all of those villains were before my time playing and there hasn't been a major plot or antagonist while I've played, I'd insist that there still does exist a problem with ...