Search found 10 matches

by Snake
Fri Jun 07, 2019 6:23 pm
Forum: Balance Fu
Topic: Engineer Bots (Ah shit here we go again version)
Replies: 22
Views: 1126

Re: Engineer Bots (Ah shit here we go again version)

Too many ideas for just one problem, which is Deploy: Turret skill's summon. I appreciate the view, but I don't want to have Engineer overtuned or change anything other than making them get more reliable offensive bots. (For the second time. I hope my prayers are answered this time.) Refer to the OP...
by Snake
Fri Jun 07, 2019 6:17 pm
Forum: Balance Fu
Topic: Plisfa's Anti-Fun
Replies: 7
Views: 429

Re: Plisfa's Anti-Fun

I believe both curses need to be exhausted first before becoming eligible to be transferred. The problem with it being moved around by only damage is... You'll always be damaging your opponent, be it directly with attacks, or indirectly with stat damage or field effect damage. There's no real way to...
by Snake
Fri Jun 07, 2019 6:01 pm
Forum: Suggestions
Topic: A little less godly
Replies: 3
Views: 213

Re: A little less godly

They should cost Murai, and other, more unique stuff should be worth Legend Inks.

Maybe Donation items like Marching Band, Fake Passport and Portable Mirror being something around 4 Legend Inks? I'd sure LE over and over to lay my hands on something I can't casually do.
by Snake
Fri May 31, 2019 4:57 pm
Forum: Balance Fu
Topic: Beowulf
Replies: 4
Views: 341

Re: Beowulf

I believe Beowhulf set could really have a gimmick that makes the Martial Artist in question be able to use the same Kick skill twice, but the second use does less damage. Imagine how cool it would be to kick someone across the map with Dense Thunder, then teleport over them and kick them again? Or ...
by Snake
Fri May 31, 2019 4:55 pm
Forum: Balance Fu
Topic: All muscles, no show (STR discussion)
Replies: 6
Views: 369

Re: All muscles, no show (STR discussion)

I believe that increasing Critical Damage by 0.5% per 1 point is really the way to go here. A bonus to HP is also fine, but I second that. Though, I also believe Heavy Armor should have something to help lower the chances of Critical Hits landing, or lower Critical Damage akin to how Unarmored has E...
by Snake
Thu May 30, 2019 6:52 pm
Forum: Suggestions
Topic: Vocal Bork [Old Sing Verb]
Replies: 7
Views: 452

Re: Vocal Bork [Old Sing Verb]

Thank you, based Boss man!
by Snake
Mon May 27, 2019 2:02 am
Forum: Suggestions
Topic: My body as a shield (True Sacrifice) Trait suggestion
Replies: 9
Views: 475

Re: My body as a shield (True Sacrifice) Trait suggestion

I like that for a general trait. But perhaps this will need a small cooldown once it procs? Or the protector takes 10% more damage when intercepting a strike for their friends.
by Snake
Sun May 26, 2019 10:21 pm
Forum: Suggestions
Topic: Alternative Castle Boss (Show Mirror Knight some love)
Replies: 3
Views: 294

Re: Alternative Castle Boss (Show Mirror Knight some love)

I agree with Apple. Not much to say here but that Mirror Knight seems to be a Bai Kai-style BDP thing.
by Snake
Sun May 26, 2019 10:19 pm
Forum: Balance Fu
Topic: Engineer Bots (Ah shit here we go again version)
Replies: 22
Views: 1126

Re: Engineer Bots (Ah shit here we go again version)

I believe them being 'Turrets' while on Gattling Mode (read: Immobile, but has a range of effect enemies will want to shift the combat zone away from, like Sanctuary works, or Cinder/Ice tiles) and holding a higher power thanks to it is what this bot really needs. Since this concept is quite unique,...
by Snake
Sun May 26, 2019 12:06 am
Forum: Suggestions
Topic: Vocal Bork [Old Sing Verb]
Replies: 7
Views: 452

Re: Vocal Bork [Old Sing Verb]

Agreed. I like Cheer for a new name for the sing emote bubble.