Resting Serpent Inn - Dormeho
Body - How is The Guild structured?
- The backbone of The Guild are its coalitions - groups that form the lion's share of its body. Being part of one of the mentioned coalitions, further decreases the initial 37% cut that The Guild would otherwise take to quench costs of sustaining itself.. Apart from these groups, The Guild holds a number of freelance agents that enjoy its protection, without taking part in its parties. Though they have equal opportunity for advancement, this method of participation is discouraged. Even so, much in the same manner as the former, these agents are set into the chain of command, where they take their respective place.
Hierarchy - What are the ranks within The Guild?
- Within The Guild, there exist two types of ranks, regular ranks, and honorary ranks. The former is a ranking ladder that determines one's general position within The Guild, while the latter are optional jobs that one can chose to take part in for various benefits - while tending to The Guild's general needs at the same time. Both, are divided into three tiers, that one advances through obtaining a form of currency known as "death coins". These are used both for purchasing new ranks, as well as obtaining other favors from The Guild itself.
[+] Low Ranks - The Quaesitor
---[-] Acolitus - 0 Death Coins
---[-] Spatiator - 10 Death Coins
---[-] Aequo - 20 Death Coins
[+] Tier 1 honorary ranks:
---[-] Frontsman - For a modest decrease in the pay cut, and wages from the object in question, an assassin can chose to become employed in one of The Guild's fronts - businesses that serve to hide the illegal activities going beneath, or mission hubs, resting areas and the like. They pepper the world, and are a vital part of The Guild.
---[-] Courier - For the benefit of receiving slightly more coin with missions completed, an initiate can set themselves into the network of general Guild logistics. These include, but are not limited to things such as contracts, letters, field orders, and all around grunt work. Couriers are, nonetheless, treasured by the organization due to the vital nature of their task.
---[-] Eye - One of the points, where membership becomes a line quite blurry, is with the 'eyes'. Otherwise known as moles - these agents are set into different organizations that poke at The Guild's interest. Though most often not aware of whom they work for, it is not overly uncommon that active assassin take part in this job - for which one receives a symbolic reward, depending on what is it, they fetch.
[+] Mid Ranks- The Sicarius
---[-] Umbra - 40 Death Coins
---[-] Miseria - 60 Death Coins
---[-] Credo - 100 Death Coins
[+] Tier 2 honorary ranks:
---[-] Scout - Or otherwise known as an excursor, is a role available to more senior members of The Guild. They receive a commission should they obtain valuable information, or spy out potential members. Should they do the latter, the request is sent further up the ladder for review. As their 'charge' fulfills tasks, and advances in rank - so are they rewarded in a similar manner.
---[-] Accountant - Once they prove themselves both trustworthy, and capable of such responsibility, assassin can serve to keep The Guild's paperwork tidy. This, involves everything from overseeing contract transactions, Guild funding, as well as due taxes of the various fronts. Accountants receive a modest cut decrease, proportional to the load of work they accept upon themselves.
---[-] Specialist - At this level, an assassin is expected to have a certain skill that they excel at. Should the same be outside a killer's regular set of skills - such as healing, or enchanting - they are welcomed to put it to The Guilds, and their own profit. Rewards for this duty depends on the trade in question, as well as mastery level.
[+] High Ranks - The Orcus
---[-] Tenebris - Handpicked
---[-] Profundum - Handpicked
---[-] Oblivio - Handpicked
[+] Tier 3 honorary ranks:
---[-] Beholder - An officer position for assassin, with the role of observing and ensuring proper functionality of those beneath them. This involved frequent checks upon accountants, managing fronts, Death Coin distribution, as well as processing reviews posted by scouts. They enjoy a hefty decrease in The Guild's cut.
---[-] Instructor - A role available to experienced assassin with a knack for teaching, and instilling knowledge. They are tasked with providing training to The Guild's agents, as well as testing and initiating recruits suggested by scoutsmen, and approved by beholders. Exclusive rights to training ensure a steady stream of revenue.
---[-] Hunter - Elite combatants of The Guild, taking upon themselves the responsibility of enforcing The Guild's tenets, as well as dishing out punishment for violating the same. Though few in number, they are a deadly force, who's fold is only accessible to the most distinguished assassin. Though often sponsored, they receive a steady funding from The Guild - seeing as they often abandon contracts in favor of guarding the tenets.
Last edited by Hanzo
on Wed Dec 18, 2019 9:36 am, edited 11 times in total.