Evil Farce

"VAs are too strong!" "Evokers are too weak!" "Nerf Kinu!"
A place for all your ideas and woes regarding game balance.
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Spoops
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Evil Farce

Post by Spoops » Sat Mar 07, 2020 6:34 am

There's not a lot of incentive to be running cursed weaponry on hexers right now due to the nerfs that happened to Dark Invasion, also Evil Force doesn't see much use because the passive itself is not worth the skill points if hexer is not main classed.

Most basic attacking builds are not running hexer as main class either, maybe we'd see people stray away from vorpal or bloodhunt nearly as often if Evil Force wasn't halved while Hexer is sub-classed, also there's more hexer main class skills now that still facilitate it as being worth main class to other setups.

TL;DR, can we please remove the main class stipulation on Evil Force? Claret call and ignite power are not main class and achieve even more damage than it.
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Fern
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Re: Evil Farce

Post by Fern » Sat Mar 07, 2020 6:39 am

I don't see why this couldn't happen myself. Please let me edge more.

... No seriously, I can't imagine a problem with this.
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Shujin
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Re: Evil Farce

Post by Shujin » Mon Mar 09, 2020 4:24 am

I'd rather have it the other way around, half the damage of CC and IP if not Main classed. But on the other hand..Even then they would be stronger than Evil force for the most part. *shrug*

Whatever I guess.

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