Mercury Boots Teleport

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iDarkCara
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Mercury Boots Teleport

Post by iDarkCara » Wed Nov 12, 2014 9:43 pm

I noticed while using the Mercury boots, the teleport movement is very nice, but it still functions like a normal move and thus you have to spend movement going around something despite just teleporting.

Is it possible to get that movement modified to a blink style, where it can go a certain distance regardless of collisions? Or was it done this way for balance purposes//coding?
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Soapy
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Re: Mercury Boots Teleport

Post by Soapy » Wed Nov 12, 2014 9:54 pm

This has been suggested repeatedly, so don't get your hopes up.

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Miller
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Re: Mercury Boots Teleport

Post by Miller » Wed Nov 12, 2014 11:13 pm

And a Bluebeo can give you a slight boost if you mix a Mercury and Beo together.

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Nuclear
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Re: Mercury Boots Teleport

Post by Nuclear » Thu Nov 13, 2014 5:17 pm

Miller » Wed Nov 12, 2014 5:13 pm wrote:And a Bluebeo can give you a slight boost if you mix a Mercury and Beo together.
I'm not sure how that's relevant to the topic at hand, but yes, this is the case. (You also need a Spirit Chain)

Anyway, I think this is a sensible request although if I recall correctly, the Mercury boots aren't actually teleporting you. Their description implies that it simply makes you appear to move as if you had.
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