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Could we get a new harvestable dungeon node in the form of mushrooms? These would produce various different types of mushrooms found in the Snakeman Lairs and the regular variant as well (maybe each given a weight of 1 and the regular variant having a weight of 2?- as in the drop rate would be 1/x in all cases except the regular variant where x equals the total of all the weights added together). This new resource node would piggyback on the existing Sub-Talent in Alchemy for Gatherer and spawn in both Forest (low-moderate chance) and Cavern (higher chance than Forest) BDPs.
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