11-12-2014, 09:43 PM
I noticed while using the Mercury boots, the teleport movement is very nice, but it still functions like a normal move and thus you have to spend movement going around something despite just teleporting.
Is it possible to get that movement modified to a blink style, where it can go a certain distance regardless of collisions? Or was it done this way for balance purposes//coding?
Is it possible to get that movement modified to a blink style, where it can go a certain distance regardless of collisions? Or was it done this way for balance purposes//coding?