Confusion is confusing - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Confusion is confusing (/showthread.php?tid=10951) Pages:
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RE: Confusion is confusing - Entropy - 04-18-2024 (04-17-2024, 04:18 PM)Skullcatrons Wrote:just dont bring confusion bro(03-17-2024, 03:04 AM)Autumn Wrote: I get the idea that eventmins often don't want to disable strategies from other players, but when one of the strategies involves abusing the AI of SL2 and staying away from them, then it can sort of call for confusion immunity on a good deal of monsters. RE: Confusion is confusing - Skullcatrons - 04-19-2024 (04-18-2024, 10:12 PM)Entropy Wrote: just dont bring confusion bro Bro I'm gonna put a confusion on your rizz so you won't be able to get anyone. RE: Confusion is confusing - Snake - 04-20-2024 Take #2 for Confusion should be making its duration go down every time an offensive skill or spell deals damage to an ally. |