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Confusion is confusing - Printable Version

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+--- Thread: Confusion is confusing (/showthread.php?tid=10951)

Pages: 1 2


RE: Confusion is confusing - Entropy - 04-18-2024

(04-17-2024, 04:18 PM)Skullcatrons Wrote:
(03-17-2024, 03:04 AM)Autumn Wrote: I get the idea that eventmins often don't want to disable strategies from other players, but when one of the strategies involves abusing the AI of SL2 and staying away from them, then it can sort of call for confusion immunity on a good deal of monsters.

Not very good solution, and in fact just punishes people for even bothering with this strategy. Why bother doing confusion if every event-mobs will have confusion immunity? You might as well just tell them they can't bring red deck to the table because red deck would counter a very specific thing that everyone else uses.

Beside AoE confusion only exists in Aquamancer, Performer, And Dark Bard. Aquamancers' Water to Wine only inflicts confusion on Dark Water Tile. Performers only uses Piper's - and nobody plays Performer let be real. and Dark bard only catch two or three enemies and inflict confusion out of eight.
just dont bring confusion bro


RE: Confusion is confusing - Skullcatrons - 04-19-2024

(04-18-2024, 10:12 PM)Entropy Wrote: just dont bring confusion bro

Bro I'm gonna put a confusion on your rizz so you won't be able to get anyone.


RE: Confusion is confusing - Snake - 04-20-2024

Take #2 for Confusion should be making its duration go down every time an offensive skill or spell deals damage to an ally.