Simple Questions & Answers - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Submissions (https://neus-projects.net/forums/forumdisplay.php?fid=6) +---- Forum: Mapping (https://neus-projects.net/forums/forumdisplay.php?fid=43) +---- Thread: Simple Questions & Answers (/showthread.php?tid=1801) |
Re: Simple Questions & Answers - Mivereous - 04-13-2016 Will we be able to get the tiles and such from the Argentyle Caverns in the next update or two? Re: Simple Questions & Answers - Neus - 06-19-2016 Yes! Re: Simple Questions & Answers - LatentSparrow - 07-16-2017 I have a question about street lamps. How exactly do you get the lights to light up the area around it? The lamp turns on at night, but no light forms around it. Re: Simple Questions & Answers - Neus - 07-20-2017 There are special /area types that determine the lighting. Re: Simple Questions & Answers - LatentSparrow - 07-20-2017 Would you be able to list out the specific ones used? I can't seem to be able to find it under the area types. Thanks in advance. Re: Simple Questions & Answers - Neus - 07-20-2017 [attachment=134] Replace the markers.dmi in #World Objects and extract the icons folder to the main mapping environment directory (same place as all the # folders). The /area/no_light_con/ types are the ones that behave this way. Re: Simple Questions & Answers - LatentSparrow - 07-20-2017 Thank you! Now when you run it in Dream Maker, will it still come up as the pure yellow-ish tiles? But in game it acts different? Re: Simple Questions & Answers - Neus - 07-20-2017 In Dream Maker they all have different colors that helps give you an idea of what it will look like, but in game it will appear differently. Re: Simple Questions & Answers - LatentSparrow - 08-11-2017 "Neus" Wrote:In Dream Maker they all have different colors that helps give you an idea of what it will look like, but in game it will appear differently.Would it be possible if the current map editor got an update so we could get the darkwood manor tiles to use as well (Maybe all the current up-to-date Tiles)? Maybe the full set of exterior house tiles that are used for the Blacksmith Shop in Cellsvich and Pink's Pub as well if they're not already in. There was also one tile style that peeked my interested in the editor. It's very similar to the Darkwood Manor walls. Could it be possible if we got a full set for this one as well? Re: Simple Questions & Answers - Neus - 08-17-2017 They should be in there already, under the tilea/b/c line. |