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Meditate - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Meditate (/showthread.php?tid=2138) Pages:
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Re: Meditate - Neus - 12-31-2015 The HP heal change was mostly because prior to the change you could get the same amount of healing from Meditate with two skill uses. FP, I agree with and already changed (see: nerfed hard). As for Crane Hop stuff, Meditate in the next update takes 6+M, meaning it will take all of your Momentum, with a minimum of 6 required. We'll see what good/bad this does and work from there. Re: Meditate - Soapy - 12-31-2015 That.. is literally not going to affect it in any way whatsoever. It just means you have to use Crane Hop first. Which I do anyway, because it doesn't matter when. Literally the only difference is that you can't 1M Guard after it anymore. On a class that has an innate 10% Damage Reduction for not using a shield. Re: Meditate - Fern - 12-31-2015 Honestly. Part of what Ranylyn said sounds better than the 6+M change to me (mostly because the 6+M one doesn't change anything). No access to Meditate if you have used Crane Hop that round / can't Meditate + Crane Hop. Re: Meditate - Neus - 01-01-2016 Wouldn't be too hard to make Meditate unusable if you're Airborne. Re: Meditate - Autumn - 01-01-2016 Wouldn't be too hard to use celcius shell or 0 momentum moves to end airborne too, please nerf crane hop, 1 momentum movement is way too good ;; |