(2.73d) Ice Skate - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: (2.73d) Ice Skate (/showthread.php?tid=10266) |
(2.73d) Ice Skate - Rendar - 05-26-2023 Ice skate, functionally, works like a teleport. Not triggering any tiles along the way, such as Traps. It also mighttt not be respecting immobilize at the moment. But that might need to be further tested. RE: (2.73d) Ice Skate - Autumn - 05-27-2023 This is a bug report, so I won't be commenting, but due to some of the strengths and weaknesses of Ice Skate itself, I'll make a balance thread with an alternative solution, because fundamentally Ice Skate is an issue worth addressing. RE: (2.73d) Ice Skate - Neus - 06-21-2023 It checks field objects at the end of its movement, though it was indeed not correctly tagged as a movement skill. |