Posts: 2,075
Threads: 526
Likes Received: 161 in 88 posts
Likes Given: 38
Joined: Nov 2014
Ice skate, functionally, works like a teleport. Not triggering any tiles along the way, such as Traps.
It also mighttt not be respecting immobilize at the moment. But that might need to be further tested.
•
Posts: 4,112
Threads: 930
Likes Received: 1,272 in 507 posts
Likes Given: 452
Joined: Feb 2015
This is a bug report, so I won't be commenting, but due to some of the strengths and weaknesses of Ice Skate itself, I'll make a balance thread with an alternative solution, because fundamentally Ice Skate is an issue worth addressing.
•
Posts: 7,106
Threads: 388
Likes Received: 505 in 221 posts
Likes Given: 10
Joined: Nov 2014
It checks field objects at the end of its movement, though it was indeed not correctly tagged as a movement skill.
•