Absolute Death is Underwhelming - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Absolute Death is Underwhelming (/showthread.php?tid=10662) |
Absolute Death is Underwhelming - Deja Vu - 12-15-2023 Right now, Absolute Death's effects and passive extra strikes are flashy, but otherwise useless. The little 35 damage to targets is just not as good as Absolute Pace and Absolute Fear. I would like to see this effect buffed. Such as Lingering Damage, Applying On-Hit, or Qualifying for Sheathe Sword's Hidden Cut proc. RE: Absolute Death is Underwhelming - Autumn - 12-15-2023 It's very flashy, but other than the extra 10 SWA you get from Absolute Death, it basically does nothing. And could use a major buff to it's usefulness. RE: Absolute Death is Underwhelming - Snake - 12-17-2023 I could easily see that additional effect just being a Basic Hit that deals -50% damage. RE: Absolute Death is Underwhelming - Autumn - 12-17-2023 (12-17-2023, 04:30 AM)Snake Wrote: I could easily see that additional effect just being a Basic Hit that deals -50% damage. If you think about it in the same way that Chained Whirlwind is, its not a bad shout, just make sure it can't apply on-hits/crits if you're scared of this getting out of hand with say, Tarnada, in the future. RE: Absolute Death is Underwhelming - Snake - 12-17-2023 Yeh, that's the idea. |