Posts: 28
Threads: 6
Likes Received: 26 in 8 posts
Likes Given: 44
Joined: Dec 2018
Right now, Absolute Death's effects and passive extra strikes are flashy, but otherwise useless. The little 35 damage to targets is just not as good as Absolute Pace and Absolute Fear.
I would like to see this effect buffed. Such as Lingering Damage, Applying On-Hit, or Qualifying for Sheathe Sword's Hidden Cut proc.
Posts: 4,325
Threads: 1,016
Likes Received: 1,513 in 599 posts
Likes Given: 525
Joined: Feb 2015
It's very flashy, but other than the extra 10 SWA you get from Absolute Death, it basically does nothing. And could use a major buff to it's usefulness.
Posts: 4,708
Threads: 769
Likes Received: 949 in 506 posts
Likes Given: 1,415
Joined: Sep 2015
I could easily see that additional effect just being a Basic Hit that deals -50% damage.
what the heck!!!
im not part of the abc news
Posts: 4,325
Threads: 1,016
Likes Received: 1,513 in 599 posts
Likes Given: 525
Joined: Feb 2015
(12-17-2023, 04:30 AM)Snake Wrote: I could easily see that additional effect just being a Basic Hit that deals -50% damage.
If you think about it in the same way that Chained Whirlwind is, its not a bad shout, just make sure it can't apply on-hits/crits if you're scared of this getting out of hand with say, Tarnada, in the future.
Posts: 4,708
Threads: 769
Likes Received: 949 in 506 posts
Likes Given: 1,415
Joined: Sep 2015
Yeh, that's the idea.
what the heck!!!
im not part of the abc news