Give temp immunity to throatopeners and antivenom - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Give temp immunity to throatopeners and antivenom (/showthread.php?tid=11413) |
Give temp immunity to throatopeners and antivenom - AkaInuHime - 08-28-2024 Right now, these items are in a bit of a lackluster spot over just packing another high-potion since most effects that can silence / poison can be easily recast. You spend 3 whole momentum to cure a status, whoever you're facing just reapplies it next turn, then you've just burnt half your turn and a consumable for minimal benefit, or even none if poison ticks line up that way. My suggestion is to give these items 2 rounds of immunity to the relevant status. This could be linked to / improved by the alchemy subtalent or not. In any case, please make them feel at least mildly worthwhile. RE: Give temp immunity to throatopeners and antivenom - Snake - 08-28-2024 This is a balance-fu thread, but agreed. It's been a struggle of mine to make more of those 'cleanse' skills/spells to matter more. It doesn't feel good to clean up something, only for the next mob on the list to barf on you and invalidate the cleanse used. |