NEUS Projects
All Fight (Monk) - Printable Version

+- NEUS Projects (https://neus-projects.net/forums)
+-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8)
+--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11)
+--- Thread: All Fight (Monk) (/showthread.php?tid=11503)



All Fight (Monk) - Snake - 10-19-2024

Instead of being just a damage amplification, I think the theme of this skill would be more neat if it could be a copy of Absolute Death's second effect. So, it'd be something like this:

Quote:All Fight
Innate, 1 Round CD.

Monks are quite adept at fighting multiple foes at once. Landing a Basic Attack or Martial Artist (and promotions) class skills that deal Blunt damage will cause you to swiftly move to strike all other enemies within 5 range of that target, dealing protection-ignoring Blunt damage equal to your Monk Class level + 10, which can be avoided. (Single Punch vfx)

If you have Ki Awoken active, you will perform a flurry of blows instead, making the attack ignore evasion and gain a chance to critically hit. (Punch Flurry vfx)

Also made this be able to be avoided at its base form, so to make it a little different from Absolute Death.

EDIT: Made it less complicated for its Ki Awoken effect.


RE: All Fight (Monk) - Poruku - 10-19-2024

It gives me boxer wind vibes except weaker. I think monk could certainly use a little aoe assistance and this sounds pretty cool!


RE: All Fight (Monk) - sirtrex - 10-19-2024

Monks will be throwing hands like Ninjas toss shuriken.

This is basically an unarmed form of Danmaku.


RE: All Fight (Monk) - Raigen.Convict - 10-19-2024

I like this idea very much, I'm all for All Fight!


RE: All Fight (Monk) - Snake - 10-20-2024

Yeh, it's literally the same as Absolute Death, but it doesn't require a combo to be used. It's just "on your first offensive attack or basic hit in this round, you blitz around and throw hands with everyone in range of your target".

Which honestly lives up better to the skill's theme, and gives Monk what it lacks. Which is the vibe that it is a martial artist promotion that can kick your ass in blinding speeds, not a fist mage/dragon summoner.