Instead of being just a damage amplification, I think the theme of this skill would be more neat if it could be a copy of Absolute Death's second effect. So, it'd be something like this:
Also made this be able to be avoided at its base form, so to make it a little different from Absolute Death.
EDIT: Made it less complicated for its Ki Awoken effect.
Quote:All Fight
Innate, 1 Round CD.
Monks are quite adept at fighting multiple foes at once. Landing a Basic Attack or Martial Artist (and promotions) class skills that deal Blunt damage will cause you to swiftly move to strike all other enemies within 5 range of that target, dealing protection-ignoring Blunt damage equal to your Monk Class level + 10, which can be avoided. (Single Punch vfx)
If you have Ki Awoken active, you will perform a flurry of blows instead, making the attack ignore evasion and gain a chance to critically hit. (Punch Flurry vfx)
Also made this be able to be avoided at its base form, so to make it a little different from Absolute Death.
EDIT: Made it less complicated for its Ki Awoken effect.