NEUS Projects
Archer Gun Skill suggestions - Printable Version

+- NEUS Projects (https://neus-projects.net/forums)
+-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8)
+--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7)
+--- Thread: Archer Gun Skill suggestions (/showthread.php?tid=11752)



Archer Gun Skill suggestions - Autumn - 02-02-2025

I have a couple of suggestions for new skills that archer may be able to gain, given it's no secret that the class' gun support is very negligible.


Quote:Ricochet - Archer Gun Skill (1 round cooldown)


Perform a basic attack on a target in you gun's modified attack range, if the attack connects, the bullet will bounce between 1 additional target within 4 range up to 5 times (Neither attack can hit the same target twice.) for 80% SWA physical damage, the bounce can crit and will apply on-hit effects as well.

Elemental Augments:
Fire - Bounces may burn (LV = Rank * 5)
Ice - Bounces may reduce target's MOV (LV = Rank)
Wind - Increases bounce range by 2
Earth - Attacks against targets inflicted with magnetize gain Great Accuracy
Lightning - Lightning bounces off of each ricochet, dealing 5/10/15 unprotectable lightning magic damage to an additional target in 2 range.

Quote:Grappling Shot - Archer Gun Skill (2-3 round cooldown)

Targets a tile in 5 range which must contain an enemy or dense tile, and pull yourself towards that location, if that target was an enemy, you will perform a basic attack on them with a hit bonus equal to 5/10/15. If there was no target, refund 2m, if you pull yourself to a field object it will take 10 damage.



That's it, that's all, no long winded suggestion thread, just some ideas to throw out there.


RE: Archer Gun Skill suggestions - Lolzytripd - 02-03-2025

May I suggest that ricochet when there is no valid enemy to target, attack 1 hostile field object instead.


RE: Archer Gun Skill suggestions - Poruku - 02-03-2025

If there's 2 guys ricochet deals literally 200% of basic attack damage to one (+ 3 on hits) and 100% to the other. I'm in