I have a couple of suggestions for new skills that archer may be able to gain, given it's no secret that the class' gun support is very negligible.
That's it, that's all, no long winded suggestion thread, just some ideas to throw out there.
Quote:Ricochet - Archer Gun Skill (1 round cooldown)
Perform a basic attack on a target in you gun's modified attack range, if the attack connects, the bullet will bounce between 1 additional target within 4 range up to 5 times (Neither attack can hit the same target twice.) for 80% SWA physical damage, the bounce can crit and will apply on-hit effects as well.
Elemental Augments:
Fire - Bounces may burn (LV = Rank * 5)
Ice - Bounces may reduce target's MOV (LV = Rank)
Wind - Increases bounce range by 2
Earth - Attacks against targets inflicted with magnetize gain Great Accuracy
Lightning - Lightning bounces off of each ricochet, dealing 5/10/15 unprotectable lightning magic damage to an additional target in 2 range.
Quote:Grappling Shot - Archer Gun Skill (2-3 round cooldown)
Targets a tile in 5 range which must contain an enemy or dense tile, and pull yourself towards that location, if that target was an enemy, you will perform a basic attack on them with a hit bonus equal to 5/10/15. If there was no target, refund 2m, if you pull yourself to a field object it will take 10 damage.
That's it, that's all, no long winded suggestion thread, just some ideas to throw out there.