Sancti-lies - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Sancti-lies (/showthread.php?tid=4630) |
Sancti-lies - Nanovelich - 06-08-2017 Monk-Priest Staff's potential does not behave as described. It's as simple as that, and here is as thorough an example as I can give. Clearly more than 2 Durability. No inconsistencies between item and battle descriptions, but it's only targeting the user and cannot be upped to the described size by tapping + nor can it be otherwise moved. Follows the behavior of Guard/End Turn/etc. Skill is used. 20 FP is deducted. Sanctuary tiles are not created. (And for reference: cinder tiles are not removed in earlier cases I dealt with this, so I'd imagine that functionality is broken as well.) However: Sanctuary - 3 Duration / 1 LV Sanctuary status effect is applied to the user. This can be carried with a Movement away from where Sanctify was used but will disappear the following turn even if you remain in place. (Because there's no Sanctuary tile to stand on.) Quote:Debug: Before Use Skill called. Half-baked Hero, Half-baked Hero, Sanctify, 1This is all that debug provides on the whole issue, with one use. Additionally, for reference, this is the power of my Monk-Priest Staff: So the LV is not correct either. That's as much as I know right now. If you need more testing, I can do that. Re: Sancti-lies - MakeshiftWalrus - 08-30-2017 This is still very much a thing. Re: Sancti-lies - Neus - 09-04-2017 This should be corrected. |