Mediocre Mankind - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Mediocre Mankind (/showthread.php?tid=4856) Pages:
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Mediocre Mankind - KhalidtheGrey - 08-15-2017 Best I've been able to gather and from the majority of those I've asked, Humans appear to be mediocre. And personally I find them uninteresting and lacking definition between themselves. So I threw these together to give them an interaction with Sanctity. The logic being Sanctity in humans represents how close they are to the 'ideal' or 'typical' human of the area while less Sanctity means being more of human of well-mixed bloodlines. Whether these are in a flat addition to human racials, as partial replacements, full replacements, or as a component new a new gestalt set of racials is entirely mutable to me. I'm not trying to break humans in half, I just want them to be defined as per race and make people consider playing them in comparison to most other races (when making a char that's ever going to fight seriously, PvE or PvP). By the way, I have thought of using/making racial traits, but I don't want to do anything trait related till Dev finishes with the Traits rework Eventually. Quote:Imperialist Quote:Tannite Quote:Chararan Quote:Karatynn Quote:Lispoolian Quote:Onigan Quote:Dormehan Quote:Alstalsian Quote:Hyoyan Re: Mediocre Mankind - Autumn - 08-15-2017 I'd rather human racials be static and not based off of sanctity (as it is a divinity related stat), but this is a good direction to start. Re: Mediocre Mankind - KhalidtheGrey - 08-15-2017 Well I can easily just average them into static values based on 40 sanctity, or 30. Re: Mediocre Mankind - KhalidtheGrey - 08-15-2017 Forgot to mention, Dullahan and Lich scale sanctity like the bujeezus but are perfectly godless. Hell, Lich specifically states they shut out gods. Edit: mentioning this because people are going to complain that sanctity has to do with gods and nothing else while this is obviously not the case. Re: Mediocre Mankind - Sarinpa1 - 08-15-2017 "Lolzytripd" Wrote:dullahans being a form of undeath likely stems from hugglord or some aspect of him. "KhalidtheGrey" Wrote:Forgot to mention, Dullahan and Lich scale sanctity like the bujeezus but are perfectly godless. Hell, Lich specifically states they shut out gods. sanctity [sangk-ti-tee] noun, plural sanctities. 1. holiness, saintliness, or godliness. 2. sacred or hallowed character: the inviolable sanctity of the temple. 3. a sacred thing. Re: Mediocre Mankind - Nanovelich - 08-15-2017 Closeness to the Akashic Record. Re: Mediocre Mankind - Lolzytripd - 08-15-2017 yeah what nano and sarinpa said. also dev is a nasu fan, so yeah. Re: Mediocre Mankind - Rendar - 08-16-2017 y'know. I actually forgot we could just do this shit based off of level. Having some of these things scale by LVL/# would be hot. Or just saying "fuck that" and giving humans an extra LVL/4 (or 3, or even 2) stat points to use in their allocation. Re: Mediocre Mankind - KhalidtheGrey - 08-16-2017 There's- Wait, you can do that?!? ... Jokes. If people are going to freak out about the unknown god-patron status of humans (or more validly, the mechs), I don't mind switching the scaling to something else. Level seems fine to me, don't know how balanced it would be though. Speaking of, replacement or addition? Or that gestalt thing. Re: Mediocre Mankind - Raigen.Convict - 08-22-2017 Make everything scale to level. Sounds fun to me. Now we can cry when alstalsians crush our gifts of roses and chocolate under their high heels and walk off, unphased by charm. In all seriousness make The alstalsian passive simply be a percent reduction in those effects levels up to 30% at 60 and it's fine. And Alstalsian should get earth weakness. Because we know damn well posh people like alstalsians HATE dirt. |