[v.2.18] Purely Underpowered - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: [v.2.18] Purely Underpowered (/showthread.php?tid=6716) |
[v.2.18] Purely Underpowered - HexGirlBestGirl - 02-09-2020 Yep. It's that time. The Balance Thread. The infamous. The one. The only. Pure Power. Pure Power. A passive that next to no one uses. Why, you might ask? Reading it, it sounds decent. Now let's go over that. Or what I think it, anyway. NUMBER ONE. YES. OF COURSE. It's pretty underwhelming for the cost of it. One less slot for +5 Power when maxed. Which costs 5 SP. To really put this into perspective. Let's assume you have 36 SP to use and you're just so happening to run 2 elements. We'll assume Fire and Earth. Yeah. Let's go over what happens. Man, all that stuff above sounds good. Right? Yeah. That's just one case, but my point stands. If we give up 5 SPs worth of stuff from that example, all we get is +5 Power. Per EQUIPMENT SLOT LOST. That's right folks. Give up 5 SP and an equipment slot and a slotted skill pool slot for 5(times lacking equipment slots) power on all your spells! Of course, this does have some meme merit. It's per equipment slot lost. Give up the power of two equipment slots and five SP for... Yes. 10 Power. Which slots would you give up? I wonder. Agile Mechs can get +5 Power if they seek to use Agile Accel. Cool, whatever. But there's just tons of better scaling and more worthwhile stuff, that it's often hard, almost impossible to justify. Even assuming you had nothing equipped but maybe a single tome. That's 5 Equipment Slots gone. +25 Power. Flat Spell Power, might I add. At what cost...? At what cost... Especially when you consider that you lose access to an entire equipment slot. So, i'm here to suggest some CHANGES to this underused, meme-tier passive. I'll shorten all the junk up above. The Good: I mean. More power for your spells. Flat Spell Power but...power? Conceptually, it's cool, kinda? Agile and Raid Mechs (primarily agile) can benefit from this since one of the main things that draws people to them requires the lack of an equipment slot innately. The BAD: Costs lots of SP (5 entire SP) for a mediocore or just outright bad effect. Depends on who you ask. You need to remove an entire equipment slot. Baring Agile Mechs and Raid Mechs, most people can't exactly afford to even remove a single accessory at times. F l a t S p e l l P o w e r There's so many better things to get than it that it's severely outclassed and outperformed by the other things that Evoker allows to globally make you more better. And so. I propose change. Change Pure Power to the Following Memes:
Now, that's just my suggestion. I can see some wrong with it, mostly that Agile Mech'll get a free 10% Bonus, but i'm honestly fine with that. It's more to limit others anyway, let racials have their good parts or whatever. Complain about that elsewhere. With that, I want these OPINIONS. What'cha nerds think? Do any of you even use this god forsaken passive? Would you use it if these changes are implemented? The usual. Re: [v.2.18] Purely Underpowered - Kameron8 - 02-09-2020 This passive is horrendously outdated, and couldn't be less worthwhile. For a class already struggling with SP because of its passives, this will never get used in its current iteration. With that in mind, I support changing this in any manner (including the one outlined above) that makes it the quintessential 'glass cannon mage' skill. Re: [v.2.18] Purely Underpowered - Autumn - 02-09-2020 Going in with no gear can be tantamount to suicide, I wouldn't be against mages stripping down to pursue power even more. Re: [v.2.18] Purely Underpowered - Fern - 02-09-2020 i welcome strip mage jokes aside i actually forgot this passive existed, it could get love Re: [v.2.18] Purely Underpowered - Snake - 02-16-2020 Well, here's a wild and fitting idea. "Mage Items" count for this passive, such as Witch Hat, Overload Amulet, Grimalkin's Hat, Focus Ring, High Mage's Cape, Caster's Robe, Priest Robe, Cloak of Many Colors, Nullstone Gauntlet(?), Tomes. A bit of extra work to debunk which fits or not but I said it was wild. Personally just having it cost 2 SP and be percentage based with no restrictions is a nice buff for Evoker's current lack of big damage like it used to have. |