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Potential Potential Skills - Printable Version

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Potential Potential Skills - Raigen.Convict - 02-02-2022

Okay, hear me out. So, what if the 'sea hunter' weapons got a potential skill that gave a skill to you that when used, designates a single unit as 'seafaring' for the effects of the 'Sea Hunter' weapon line for 3 rounds. with a 3 round cooldown.
I'm happy to discuss with everyone any alterations to this rough draft.


RE: Potential Potential Skills - Snake - 02-02-2022

Neh, feels like a waste of thematic water weaponry in my opinion. Imagine if they all did not share a trait but one had a type of skill each?

Like for example, the Sea Hunter Sword with a water eclair. Sea Hunter Gun with water guns meme, etc.


RE: Potential Potential Skills - Autumn - 02-02-2022

I'd just like to point out that my sea hunter potential suggestion thread still is pretty relevant honestly, and I still like the idea behind it https://neus-projects.net/forums/showthread.php?tid=8231&;

I think them getting potentials is a generally good idea


RE: Potential Potential Skills - Poruku - 02-03-2022

The better solution is to massively buff thenos and make them count as seafaring monsters. Suddenly it's relevant in pvp