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SL2 - Version 2.62 - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: News (https://neus-projects.net/forums/forumdisplay.php?fid=15) +--- Forum: Announcements (https://neus-projects.net/forums/forumdisplay.php?fid=14) +--- Thread: SL2 - Version 2.62 (/showthread.php?tid=9572) |
SL2 - Version 2.62 - Neus - 09-10-2022 2.62 Map Adjusments
- New (Experimental) Preference Setting; Area Transition. While on (default), a short fade-to-and-from-black effect plays when transitioning between rooms and areas. - Increased maximum Guild member size to 100. - Added an animation to the typing bubble that plays when someone sends a message via the IC talk channels. - Added a ladder in Meiaquar as a shortcut to the waterways. - Added a few more spawn locations to Korvara battlefield maps to prevent units from being stacked up when mercenaries are used. - Metal Bucklers can now be bought at various shops in Korvara. - Boss encounters in Korvara now come with a number of extra enemies based on your party size. - Boss enemies are now immune to Stun. - Ice Palace monsters now have some SAN and FAI to give them more than 0 status resist. - Geladyne now has Enchanting craft tables in the blacksmith and general stores. - Say/emote range increased to 14 tiles (old Shout range). Shout/lemote/preach range increased to 18 tiles. - Monster mercenaries have received some behavior changes.
Formation skills;
Tactician Spells: Max Rank changed to 3. (FP, SWA, Elem ATK scaling at max Rank at the same. A few effects that scaled based on Rank were adjusted for this, but are functionally the same at max Rank as they were previously.) [*]Frigid Formation: Base FP cost changed to 26. Void Assassin
Youkai
Items
- Fixed a bug where Frost Tyrants had a few stray pixels in their icon. - Fixed a bug where monsters in Ice Palace could escape into the void. - Fixed a bug where emote bubbles didn't follow the character while moving. - Fixed a bug where the windows in Castle Geladyne were open during the night. - Fixed a bug where the Premier's Throne was offset oddly. - Fixed a bug where multiple recipe cards could be dropped from a single chest (again). - Fixed a bug where while in Total Control, Grindylows could use Ice Spike without being Burrowed. - Fixed a bug where non-trade versions of Chimeric Eyes could be found in chests (again). Subsequently added normal Chimeric Eyes to the craft drop table, as they were not included before. (As a reminder, you can still use both versions of Chimeric Eyes at the same time to unlock a potential.) - Fixed a bug where the stat distribution screen would show incorrect 'preview stats' in the following conditions: when a skill which modified stats was active; when in possession of a memory shard that modified HP or FP. - Fixed a bug where the HP/FP total shown on the party UI wasn't updated after stat points were distributed. - Fixed a bug where logging out inside of a new dungeon and then deleting that character could lead to unintended behavior. - Fixed a bug where Beat It could be used in PVP battles. - Fixed a bug where skill damage could trigger Battle Spirits's FP Recovery. - Fixed a bug where you could spam close NPC dialogue to trigger multiple parting messages. - Fixed the OCD of Geladyne characters. - Fixed a bug where some of the open dungeon/caves would think you entered them, when you really didn't. - Various other bug fixes. |