Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Pot of Greed
Post: Pot of Greed

There's an exploit where one could use equipment and enchants to push their Skill Stat Points just high enough to gain an extra Skill Equip Slot; equip the extra skill, then remove that piece of equip...
Nytingale
Nytingale
Bug Reports 2 2,561 07-21-2017, 06:38 PM
    Thread: Missing Reference?
Post: Missing Reference?

http://prntscr.com/fmicqk In the above screenshot, there is a slew of messages during a fishing event about there being no reference and to report it on the forums? I'm not entirely sure what the mes...
Nytingale
Nytingale
Bug Reports 1 1,986 06-21-2017, 05:28 PM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

"Spoops" Wrote:I think stun's fine where it's at, it's in the most balanced position it could be, and there's no need to change that, mechanically it works. I, like some others, disa...
Nytingale
Nytingale
Balance Fu 21 10,060 03-05-2017, 01:52 AM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

"MegaBlues" Wrote:The point was that losing your full turn is worse than gaining 50% DR, Dullahans omitted. And my point is that it doesn't matter. Crowd Control simply does not work...
Nytingale
Nytingale
Balance Fu 21 10,060 03-05-2017, 12:53 AM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

You notified what the current bug is affecting Stun. You explained how Stun currently works. You then claim the thread is one of the dumbest you've ever read. And yet, you think I've "skippe...
Nytingale
Nytingale
Balance Fu 21 10,060 03-04-2017, 11:53 PM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

"Soapy" Wrote:Stun giving DR the turn after it ends is a bug. Someone taking 50% damage while stunned is not in a remotely favorable position, it just means they take half a free tu...
Nytingale
Nytingale
Balance Fu 21 10,060 03-04-2017, 11:34 PM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

Even what Snake just proposed makes more sense than what we currently have. Like he said, why should any CC buff the target? That's really not how CC works. Some people have even admitted that they ge...
Nytingale
Nytingale
Balance Fu 21 10,060 03-04-2017, 11:05 PM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

Quote:Not everyone wants to get stunned and get insta-gibbed either really, which was it's problem before where stun instantly won you any fight because you straight up got a free turn on somebody to ...
Nytingale
Nytingale
Balance Fu 21 10,060 03-04-2017, 10:44 PM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

Not everyone (like myself) wants to use Stun's Effect SOLELY for utility. With any DR on it at all, that's all it would allow anyone to do after applying it -- Utility / Miscellaneous stuff. That's th...
Nytingale
Nytingale
Balance Fu 21 10,060 03-04-2017, 10:12 PM
    Thread: Stun Status Effect
Post: Re: Stun Status Effect

Aye, but to give them 50% Damage Reduction for that turn (2 Turns with this current functionality) is where the "and then punish them severely" part comes in; or rather, where it's S...
Nytingale
Nytingale
Balance Fu 21 10,060 03-04-2017, 10:03 PM
    Thread: Stun Status Effect
Post: Stun Status Effect

So it's apparently a recent thing where anything that was Stunned for whatever reason also gained a 50% Damage Reduction for the duration the Stun. At some point, this got a bit buggy and the effect w...
Nytingale
Nytingale
Balance Fu 21 10,060 03-04-2017, 09:51 PM
    Thread: Maintenance Path: Self-Service and Weapon Upgrades
Post: Re: Maintenance Path: Self-Service and Weapon Upgr...

My latest test with Self-Service and Mastery Maxed Out: http://prntscr.com/cj75x3 And I think I've solved it. Maxed Mastery uses 80% instead of the promised 90%. I'm not sure if this is caused by a m...
Nytingale
Nytingale
Bug Reports 9 4,893 09-17-2016, 08:47 PM
    Thread: Maintenance Path: Self-Service and Weapon Upgrades
Post: Re: Maintenance Path: Self-Service and Weapon Upgr...

So, this is what happened: http://prntscr.com/cj5794
Nytingale
Nytingale
Bug Reports 9 4,893 09-17-2016, 06:13 PM
    Thread: It's All Gone to Shit
Post: Re: It's All Gone to Shit

This bug is still happening. Apparently, for the first time, it happened to me while in a party and a person said I had actually disappeared and they're familiar with the bug as well. Basically, it se...
Nytingale
Nytingale
Bug Reports 3 2,069 09-16-2016, 05:37 PM
    Thread: Maintenance Path: Self-Service and Weapon Upgrades
Post: Re: Maintenance Path: Self-Service and Weapon Upgr...

I've checked it out with another person in-game (Finally! The number of people who don't use Maintenance is baffling!) and they basically confirmed the same thing: Self-Service does not account for up...
Nytingale
Nytingale
Bug Reports 9 4,893 09-16-2016, 05:34 PM
    Thread: Maintenance Path: Self-Service and Weapon Upgrades
Post: Re: Maintenance Path: Self-Service and Weapon Upgr...

Well, the first time I noticed this, I did indeed have Mixed Martial Arts, but now I'm a Kensei / Evoker and lack anything of the sort while still using only 1 weapon and it still persists. And yes, i...
Nytingale
Nytingale
Bug Reports 9 4,893 09-13-2016, 05:21 PM
    Thread: Competitive Fishing
Post: Re: Competitive Fishing

Possibly something along the lines of having two people being able to take the same position and therefore taking out the position directly beneath it? Ergo, in the aforementioned scenario, it'd be tw...
Nytingale
Nytingale
Bug Reports 6 3,255 09-13-2016, 05:17 PM
    Thread: Class Traits and Legend Extending
Post: Class Traits and Legend Extending

There are relevant Class-Related Traits which allows you to gain +1 Skill Point in Base Classes and their relevant promotions; however, upon Legend Extending after getting one such Trait, the Classboa...
Nytingale
Nytingale
Bug Reports 1 1,706 09-12-2016, 06:56 PM
    Thread: Crafting and Legend Extensions
Post: Re: Crafting and Legend Extensions

Oh, I think understand that. Alright, not a bug then it seems. On a side note, someone should probably correct the Wikia.
Nytingale
Nytingale
Bug Reports 5 3,028 09-12-2016, 06:50 PM
    Thread: Crafting and Legend Extensions
Post: Re: Crafting and Legend Extensions

I don't understand what you mean by "+1s the skill level down by the difficulty". The "+1s" bit sounds like addition but the "down by" sounds like...
Nytingale
Nytingale
Bug Reports 5 3,028 09-09-2016, 02:40 PM
    Thread: Crafting and Legend Extensions
Post: Crafting and Legend Extensions

Okay, from what I've understood (via the Wikia), you have a cap on just how many "Crafting Levels" you can acquire that's shared across all types of crafting. This cap is based on (C...
Nytingale
Nytingale
Bug Reports 5 3,028 09-09-2016, 07:21 AM
    Thread: Legend Authoring
Post: Re: Legend Authoring

Okay, thanks
Nytingale
Nytingale
Bug Reports 2 2,056 09-09-2016, 06:28 AM
    Thread: Maintenance Path: Self-Service and Weapon Upgrades
Post: Re: Maintenance Path: Self-Service and Weapon Upgr...

One weapon and solo. I don't have any other sub-paths in the Talent except the aforementioned two either, and both of them are maxed out. Furthermore, in the recent fix, I seem to be only recovering ...
Nytingale
Nytingale
Bug Reports 9 4,893 09-09-2016, 06:06 AM
    Thread: Legend Authoring
Post: Legend Authoring

Legend Extensions within the Aspect Category no longer grant their bonuses to their relevant stats. At first, I thought it might've been just an issue with the Character Info Page, but not even in com...
Nytingale
Nytingale
Bug Reports 2 2,056 09-04-2016, 06:14 AM
    Thread: Maintenance Path: Self-Service and Weapon Upgrades
Post: Maintenance Path: Self-Service and Weapon Upgrades

So it appears that so long as you upgrade your weapon at a Blacksmith, Self-Service functions on the weapon's old Durability to calculate at what maximum amount it will check to repair weapons for. I'...
Nytingale
Nytingale
Bug Reports 9 4,893 09-02-2016, 08:05 AM
Sigrogana Legend 2 Discord