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Latest Threads |
Korvara - Oni Character H...
Forum: Character Applications
Last Post: Kotaro
49 minutes ago
» Replies: 0
» Views: 7
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[Korvara] Akuma - Request...
Forum: Character Applications
Last Post: Hekmatyar
53 minutes ago
» Replies: 0
» Views: 11
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[v2.99] Dynaxis
Forum: Bug Reports
Last Post: Collector
Today, 01:21 AM
» Replies: 0
» Views: 18
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Green hands, green with e...
Forum: Bug Reports
Last Post: Balthie
Today, 12:59 AM
» Replies: 0
» Views: 16
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[Tool] SL2 Reckoning Calc...
Forum: Builds
Last Post: Ray2064
Today, 12:00 AM
» Replies: 32
» Views: 26,210
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[2.96d] Lost Belt
Forum: Bug Reports
Last Post: Rendar
Yesterday, 10:10 PM
» Replies: 2
» Views: 397
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[v2.99] Smallkuchi
Forum: Bug Reports
Last Post: AkaInuHime
Yesterday, 07:44 AM
» Replies: 0
» Views: 27
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v2.99 Landing Deos Danzai...
Forum: Bug Reports
Last Post: Fern
Yesterday, 07:41 AM
» Replies: 0
» Views: 19
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Solblader Thread (But not...
Forum: Balance Fu
Last Post: SpaceShibe
Yesterday, 07:35 AM
» Replies: 4
» Views: 339
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[2.99] Toyatori's Bladed ...
Forum: Bug Reports
Last Post: Rendar
Yesterday, 05:13 AM
» Replies: 0
» Views: 17
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Korvara - Oni Character Height request |
Posted by: Kotaro - 49 minutes ago - Forum: Character Applications
- No Replies
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Applicable BYOND Key - KotaroY
Character Name - Okabe Akumei (Oni)
Request Type - Character Height
Request Details - With the new race that's soon to come I wanted to start preparing idea's I had with the character. One of those was requesting for the possibility of being allowed to make the Oni a Height of 8 feet.
I want to be able to Roleplay a Oni that at first sight would instill a odd feeling into surrounding characters just from her sheer presence. Even if they were to engage on that I think it could be a fun concept to roleplay out and see what happens from it.
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[Korvara] Akuma - Request for height and arms |
Posted by: Hekmatyar - 53 minutes ago - Forum: Character Applications
- No Replies
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Applicable BYOND Key - Hekmatyar
Character Name - Akuma
Request Type - Character Appearance
Request Details - Wanted to see if acceptable to make this giant angry Oni taller than the height limit. Aiming between 7'7 to 8'2. Not sure how big one could be, and how big the Great Oni are. Wanted to also discuss the arms for this character. The Playby being Versusia from Grandblue Fantasy it does have an extra pair of arms, and see what options I could have regarding this. A simple mutation at birth or simply her weapons of choice, using focus to control said arms but, in the end those would still be extra arms, so would still need approval.
Specific Request - Height: Between 7'7 to 8'2, what is best for the Lore of Oni regarding the difference between Normal oni and Great oni.
Arms: Approval for either the mutation of having extra arms, or have them as weapons controlled through focus.
Reason why you are making this request (if applicable) - Versusia herself is a giant among the playable cast, and thought would make it better, if this unstable Oni was also a giant to add onto the intimidation and violence. Versusia also having those extra arms at all times makes it impossible to have a picture that doesn't show said extra arms, don't want someone walking up and basically asking about the arms and then am just stunned unsure on what to say ICly.
Roleplay & Lore supporting your request - Onis are violent beings and Akuma is a strong show of that, aiming to make this unstable Oni to be a force of pure rage and intimidation. For that I could use the extra height and arms, simple as that, no extra mechanical boost or aid in any way. Just a taller gal to make her scarier and extra arms to command grab someone to the ground and then some.
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[v2.99] Dynaxis |
Posted by: Collector - Today, 01:21 AM - Forum: Bug Reports
- No Replies
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Dynaxis' description says that the static field tiles created by the weapon deal magical damage, but the static fields it creates deal physical damage.
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Green hands, green with envy; the gripless phantasm. |
Posted by: Balthie - Today, 12:59 AM - Forum: Bug Reports
- No Replies
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Hello! Bit of a weird one, as I haven't done the fight often, but immediately ran into what appears to be a bug.
In T3 Decarabia, the stolen soul status on phantasm is meant to be able to be stolen back; it can be! However, even with 10 astrology, The Grip failed to steal the status.
There was no "has no stealable effects" message, and I have double checked that I have capped astrology; it simply didn't steal back on use. Someone else used normal steal and THAT worked, however.
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Innovation at what cost? |
Posted by: Rendar - 06-23-2025, 05:19 PM - Forum: Balance Fu
- Replies (6)
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Innovator is a really strong trait, and I won't lie that I have to use it on a few characters because Ruler is Skill Slot Hell (53 skill slots), and Druid is Skill Slot Hell (57 skill slots)...
The thing that is, currently, becoming kind of an issue is Cabal mechs nabbing it so that they have a close to 100% chance to Always have Cabal Mind activate and reduce their spell cooldowns by one. Every single turn.
Can Innovator just be changed to makes all skills cost 0 Skill Slots, rather than.. giving 99 skill slots, and your Max stays whatever it would be post stats (SKI/5+GUI/5+WIL/10+LVL/6... or was it 10? idr)
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Bare fist and other special weaponry suggestion |
Posted by: adamkad1 - 06-22-2025, 12:37 AM - Forum: Suggestions
- Replies (1)
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Weaponless weapons are kinda awkward since you cant see their swa/scaling and you cant enchant them or use sentimentality, so I suggest adding a dummy item for those weapons that are dissapear when nothing is equipped, so you can actually check the scaling/SWA and perhaps generate sentimentality. Also maybe traits that give your bare fists an enchant? Revolver raid cannon gets to have free rampaging. Another idea I had would be a weapon/item that turns into your unarmed weapon when equipped
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