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Archer Gun Support |
Posted by: the REAL Minos Prime - 1 hour ago - Forum: Balance Fu
- No Replies
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A Archer's innates and passives just don't effect guns for some reason. I don't know why, since guns are strapped for skills already.
Suggestion: Make Keyshot and Snipe work with guns. That's it.
If they can work with crossbows, it wouldn't be broken to have them work with guns.
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Multifront |
Posted by: zericosmic - 11 hours ago - Forum: Balance Fu
- Replies (3)
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More like nofront, heh heh.
The spear special strike "Multifront" doesn't really get used by anyone, the 4m cost makes it too awkward to use for any basic hitter, and if you're not a basic hitter who's using a spear, well, you're also very likely not pressing this move, as you have better buttons to press. I've just about never seen this button get pressed once the person using it realizes they just dropped 4 momentum. While it being bad is not really the end of the world, it'd be cool if it was useable.
I propose making it like widespin, 3m, a smaller hit penalty for the fact that it's a more awkward angle that covers less ground.
Or making it something like "Thrust" where it's maybe just a single target attack with a small hit bonus.
Or "Rapid Thrusts/Sweep" a small AoE frontal cone?
Or maybe just a Basic hit with a little bit more range.
In all these cases though, It'd just be nice if it was 3m to use.
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ITS RAINING MEN! (MG Skill Suggestion) |
Posted by: Flun - 11 hours ago - Forum: Suggestions
- Replies (2)
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Bullet Blossom
15 fp/3M/2 round CD
Dance skill. Spin in circles, shooting wildly in a reckless manner. shoot three shots from your gun, each shot hitting a random enemy within a 4 range circle. Each shot applies shell effects.
40% swa, 20 base at rank 3, does not diminish in damage after consecutive hits.
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If mg can get another offensive attack (hopefully after an sp crunch lmao) ((hell you could make this an aux of retreating shot)) then one which lets you apply more shells than an akimbo basic would be p nice! also good for potential aoe of shell effects if you want to do something like magnetize or dim everyone.
hallelujah
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Glancing Retaliate |
Posted by: Nekojinn - Today, 08:10 AM - Forum: Balance Fu
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Retaliate doesn't lose all of it's rage energy on glancing or evading, which I believe is fair.
but...
Can it at least be given a 1T cooldown so it isn't spammed right after a glancing?
On the Goblin Giant fight it feels especially bad since I'm basically punished for having glanced an attack.
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[v2.97b] Critter Packing Heat |
Posted by: the REAL Minos Prime - Yesterday, 06:55 PM - Forum: Bug Reports
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When targeting Critters with the Raid Cannon, they can bite back even if you attack them far beyond their range.
I'm not entirely sure if this is a bug per se, but it definitely goes against the spirit of the Biter trait.
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[2.97b] Idol Step's Charm |
Posted by: Rendar - Yesterday, 12:23 AM - Forum: Bug Reports
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Even if you've dodge every single proc of Idol Step, you are still subjected to it's charm proc. This is most likely because it rolls a charm check on your allies, as well as your enemies, but MOST other abilities that have hit checks don't apply their effect regardless of if you dodge.
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[2.97b] Evasive Whaaaaa? |
Posted by: Rendar - 04-02-2025, 12:42 AM - Forum: Bug Reports
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Evasive Strike can proc Weak! or Resist!
Adding 1m, or deleting 1m, respectively.
I don't THINK armor of Nails does the same.... and this is basically in the same category of "Can't Turn It Off"
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[v2.97b] Forgot the seatbelt |
Posted by: AkaInuHime - 04-01-2025, 10:38 PM - Forum: Bug Reports
- Replies (5)
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Ruler's Tyrant's Throne + Sit on Throne doesn't seem to actually give knockback+knockdown immunity, or at least against Bellowing Stag. I also had spiked treads on but still got knocked back, whether or not that's also not intended I'm not sure. I only noticed in an event boss, which may have affected things too.
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