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Post Author Forum Replies Views Posted [asc]
    Thread: Regarding Romek Pt. 2
Post: Re: Regarding Romek Pt. 2

Unfortunately, knowing the crowd, the responses garnered so far, and Kunai's memeing (includng the one or more parties shitting on the petition itself after you unceremoniously pointed out that it was...
Nuclear
Nuclear
General Discussion 80 43,579 08-16-2016, 10:24 PM
    Thread: Regarding Romek Pt. 2
Post: Re: Regarding Romek Pt. 2

http://puu.sh/qDJZX/59e7fe9ed4.webm I'll leave this here for the few who believe that the logs shared were somehow tampered with or falsified. As for Cerrik, there were many attempts to keep this pri...
Nuclear
Nuclear
General Discussion 80 43,579 08-16-2016, 09:21 PM
    Thread: Regarding Romek Pt. 2
Post: Re: Regarding Romek Pt. 2

Just because you don't know some of the aging veterans of SL2 = / = falsified signatures. We don't need to pretend that more people support this than there really are, because honestly, a *lot* of peo...
Nuclear
Nuclear
General Discussion 80 43,579 08-16-2016, 08:21 PM
    Thread: [Board] Blacksmithing Materials Needed
Post: [Board] Blacksmithing Materials Needed

A sheaf of scroll parchment is stuck to the noticeboard. The writing isn't the neatest and the ink is smudged in places, but it is coherent. I am in need of all ores and other materials used in the b...
Nuclear
Nuclear
Marketplace 0 5,239 07-06-2016, 03:29 AM
    Thread: Local OOC
Post: Re: Local OOC

That would be useful, or barring a filter, actual enforcing of the matter by GMs. I'd imagine it would cut down on public LOOC if people were warned with a couple days' ban.
Nuclear
Nuclear
Suggestions 6 3,630 05-12-2016, 03:08 PM
    Thread: Distinguish the Wemote from Emote
Post: Re: Distinguish the Wemote from Emote

Good job, my proxy. My laziness to make a thread myself has paid off. That said, I agree wholeheartedly.
Nuclear
Nuclear
Suggestions 4 2,816 05-11-2016, 01:57 PM
    Thread: Professional Lighting
Post: Re: Professional Lighting

The Chinatoa mine is also pitch black with the new lighting system.
Nuclear
Nuclear
Bug Reports 4 2,892 09-01-2015, 01:55 PM
    Thread: Battle Flow + Wazabane issues
Post: Battle Flow + Wazabane issues

Battle Flow from the Absolute Pace skill of the Kensei is not working correctly with wazabane; Using Absolute Pace on an enemy and then evading their attack gives the status but upon use with Wazabane...
Nuclear
Nuclear
Bug Reports 1 1,966 09-01-2015, 01:52 PM
    Thread: Snake Seizure
Post: Snake Seizure

Snake Dancer from the Demon Hunter 'Cobra' skill tree does not play well with a shock collar + conversion glove kit for the purposes of Excel weapons. At the start of your turn, where you'd normally t...
Nuclear
Nuclear
Bug Reports 1 1,907 08-28-2015, 02:26 AM
    Thread: Resistable Unresistable Fire Damage
Post: Re: Resistable Unresistable Fire Damage

"[url=http://neus-projects.net/viewtopic.php?p=5769#p5769 Wrote:Soapy » Tue Mar 24, 2015 5:04 am[/url]"]'Unresistable' damage just means it ignores DEF and RES. It is still affected...
Nuclear
Nuclear
Bug Reports 3 3,096 03-24-2015, 11:11 AM
    Thread: Resistable Unresistable Fire Damage
Post: Resistable Unresistable Fire Damage

I've recently been working with the insulated burning bracer, which imparts +5 Unresistable Fire damage to all fist melee attacks, as it is said in its description. However, I've noticed several insta...
Nuclear
Nuclear
Bug Reports 3 3,096 03-24-2015, 10:51 AM
    Thread: [SUG] Faceicon File Size
Post: [SUG] Faceicon File Size

Would it be possible to have the file size limit increased from 131 to 231, or even 300kb? It is trouble enough forcing us to work and crop our icons to 96x96 to even fit properly. This would give ple...
Nuclear
Nuclear
Suggestions 6 4,277 03-22-2015, 08:36 PM
    Thread: [SUG] Guild Charter
Post: Re: [SUG] Guild Charter

Id like to take this moment to ask why the guilds have their own private OOC. It feels like such a benefit would make metagaming easier.
Nuclear
Nuclear
Suggestions 4 2,779 03-22-2015, 08:12 PM
    Thread: [SUG] Dyeing Furniture
Post: Re: [SUG] Dyeing Furniture

Oh, and being able to pick from different sizes for paintings and picking the pictures that go in it.
Nuclear
Nuclear
Suggestions 3 2,454 03-22-2015, 08:02 PM
    Thread: [Prescribed Potions] Calm The Heck Down
Post: Re: [Prescribed Potions] Calm The Heck Down

You people act like acquiring the ingredients for a single prescription hi-potion is any chore. You can get to 75% craft chance just from capping the alchemy trait. 100% if you're a Zeran or an Elf. W...
Nuclear
Nuclear
Balance Fu 13 8,052 03-22-2015, 06:09 PM
    Thread: SL2 Characters as Pokemon Revival
Post: Re: SL2 Characters as Pokemon Revival

Dragomir Kuznetsov (Holy Sharpshooter) Type: Ice/Dragon Ability 1: Healer - Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. Ability 2: Justified - Raises At...
Nuclear
Nuclear
General Discussion 26 18,214 03-14-2015, 12:06 AM
    Thread: [Martial Artist] Quaking Heaven Kick
Post: Re: [Martial Artist] Quaking Heaven Kick

Nerhaven: Sear-radius cinder tiles around the target. Talvyd: Surrounding enemies are pushed away from the target. Redgull: I'm assuming it gives HK a tiny Ryemei-like chance to crit, I've not exper...
Nuclear
Nuclear
Balance Fu 13 9,220 11-23-2014, 01:00 PM
    Thread: Donation Item Suggestions
Post: Re: Donation Item Suggestions

Iahsus Shard (150 asagos) Once per 12 or 24 IRL hours, create a random dungeon at your level. Sacrifice murai to add prefixes (Giant, Crazy, etc.) Alternatively, make them cheap (10 asagos), one-use i...
Nuclear
Nuclear
Suggestions 107 70,670 11-23-2014, 12:52 AM
    Thread: New Kaelen
Post: Re: New Kaelen

Right, because we *MUST* fix Lupines first before anything else can be done to the game. If your only argument against it is "WE SHOULD DO THIS INSTEAD" rather than find credible re...
Nuclear
Nuclear
Suggestions 21 11,621 11-21-2014, 03:23 AM
    Thread: New Kaelen
Post: Re: New Kaelen

+1 Support.
Nuclear
Nuclear
Suggestions 21 11,621 11-21-2014, 02:48 AM
    Thread: Between battles
Post: Re: Between battles

"[url=http://neus-projects.net/phpBB3/viewtopic.php?p=516#p516 Wrote:MegaBlues » Mon Nov 17, 2014 12:33 pm[/url]"]This sounds like a call for frayed Voidgates to be nerfed, if anythi...
Nuclear
Nuclear
Suggestions 9 6,599 11-17-2014, 07:18 PM
    Thread: [Item] Bodyguard Nerf
Post: Re: [Item] Bodyguard Nerf

Why not add actual, useful armor in junction with nerfing it. Perhaps apply a limited amount of procs to the whole ''halves damage'' per battle. Or a bonus for Black Knights that boosts their whole Bl...
Nuclear
Nuclear
Balance Fu 15 11,061 11-17-2014, 06:14 PM
    Thread: Between battles
Post: Re: Between battles

--- Except all it takes is one frayed Voidgate for a high +WIL character to get anywhere up to 30-40 voidveil radiation from a single blast. Add in the second blast at the start of the next turn and a...
Nuclear
Nuclear
Suggestions 9 6,599 11-17-2014, 05:29 PM
    Thread: [Dodgers] Cel Cel Cel, What do we have here?
Post: Re: [Dodgers] Cel Cel Cel, What do we have here?

Will you asshats take your off-topic bullshit elsewhere? Now, onto the subject at hand, I'd have to say that I'm mixed in my response to this; What was the point to buffing To-Hit by changing Blessed...
Nuclear
Nuclear
Balance Fu 30 20,737 11-17-2014, 05:07 PM
    Thread: Different Forum Colour Scheme
Post: Re: Different Forum Colour Scheme

"[url=http://neus-projects.net/phpBB3/viewtopic.php?p=191#p191 Wrote:Nuclear » Thu Nov 13, 2014 10:59 am[/url]"]We're all social vampires; Hssss, curse you, bright colours! Adding in...
Nuclear
Nuclear
Fruity Rumpus General 15 12,669 11-13-2014, 05:44 PM
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