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Post Author Forum Replies Views Posted [asc]
    Thread: Headshot is weird
Post: RE: Headshot is weird

I'd like to say just update what can and can't be headshot so that it's accurate, but it do be a little confusing for new players though. We can cripple leg lamia's, let there be universal vital shot,...
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Balance Fu 6 135 01-23-2022, 10:11 AM
    Thread: Defeat the Summoner User to defeat the Summons
Post: RE: Defeat the Summoner User to defeat the Summons

I think the HP penalty would be a great idea. I've always thought that summoners (And some engineers too) are just insane in 1v1, and have just been slept on due to being pretty balanced in team fight...
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Balance Fu 15 450 01-10-2022, 09:36 PM
    Thread: Fuck teleports.
Post: RE: Fuck teleports.

This would be nice to see changed to some degree. Realistically, anything that requires an enemy to 'move' over a particular tile is just pretty worthless now unless you're forcing the movement or tri...
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Balance Fu 13 765 12-23-2021, 08:03 PM
    Thread: Changes to Glancing Secondary Effect Avoidance
Post: RE: Changes to Glancing Secondary Effect Avoidance

I can agree that evasion is worse off between it and hit at the moment, but the argument here is that these things shouldn't be prevented by a glancing blow from a mechanical and thematic standpoint, ...
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Balance Fu 3 168 12-19-2021, 03:39 PM
    Thread: Changes to Glancing Secondary Effect Avoidance
Post: Changes to Glancing Secondary Effect Avoidance

This is something that's been touched on before from a balance standpoint. I agree that this secondary effect avoidance can get pretty OP at times despite evade not being as good as it was, but I'm wa...
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Balance Fu 3 168 12-17-2021, 12:10 PM
    Thread: Make stat buffs/debuffs base(d)
Post: Make stat buffs/debuffs base(d)

In fight stat buffs and debuffs have always been in this weird place where they increase/reduce stats by a meaningful amount, but the change is made almost completely unnoticeable by the fact that mos...
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Balance Fu 0 100 12-16-2021, 12:50 PM
    Thread: Can't Stop Throwing Daggers
Post: Can't Stop Throwing Daggers

Using dagger basic attacks from further than 1 range away by seemingly any means consumes throwing dagger stacks, even when attacking within the normal range of the weapon. As far as I'm aware this in...
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Bug Reports 0 108 12-10-2021, 04:52 PM
    Thread: STUNted
Post: STUNted

I was debating putting this one in bug reports, but as far as I can tell this is working as intended. Stun as it stands now is pretty much an active detriment to the inflicting player if they are fas...
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Balance Fu 1 168 12-04-2021, 08:36 PM
    Thread: Touhou is not fun to play anymore (Glancing Blows feedback thread)
Post: RE: Touhou is not fun to play anymore (Glancing Bl...

It's all well and good to want evasion to feel thematically EVASIVE and not just another version of DR. Unfortunately, the only way to make it not just a different shade of damage reduction is to make...
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Balance Fu 17 1,027 12-04-2021, 07:35 PM
    Thread: Touhou is not fun to play anymore (Glancing Blows feedback thread)
Post: RE: Touhou is not fun to play anymore (Glancing Bl...

I've been saying this since before the rework even hit, and that as a result there is no winning scenario. It's almost impossible to balance correctly, and even in the pretend scenario where hit and e...
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Balance Fu 17 1,027 12-04-2021, 03:06 PM
    Thread: Dark Imbuen't
Post: RE: Dark Imbuen't

I don't think making it an enchant is appropriate, as it's mechanically nothing like the other enchantments. The extra 5 rounds onto duration that would give it also seems a bit overkill. An on hit da...
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Balance Fu 4 262 11-25-2021, 12:53 PM
    Thread: Dark Imbuen't
Post: Dark Imbuen't

Dark imbue is getting quite outdated, especially since the changes to bonus damage. As it stands now, dark imbue is nothing more than a desperation move to scrounge up a little more hit for a painfull...
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Balance Fu 4 262 11-25-2021, 12:15 PM
    Thread: Verglas and Skill-Slots
Post: RE: Verglas and Skill-Slots

I still fail to understand how using 2/3rds of verglas attacks and all the utility besides insulate is ‘spam verglas’, but I can see in practice with the example above that the number of skills can so...
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Balance Fu 9 626 11-14-2021, 08:18 AM
    Thread: Verglas and Skill-Slots
Post: RE: Verglas and Skill-Slots

You got the skill options pretty much right, but I don’t really know what you’re getting at about that being the cookie cutter efficiency set. Those skills can be combod together in all number of ways...
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Balance Fu 9 626 11-02-2021, 11:02 PM
    Thread: Verglas and Skill-Slots
Post: RE: Verglas and Skill-Slots

Potentially, but I think the issues remain squarely with the GR2 changes. I've ranted about it plenty before, and this isn't the place for it. Unfortunately any kind of reversion of said changes looks...
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Balance Fu 9 626 10-21-2021, 05:04 PM
    Thread: Verglas and Skill-Slots
Post: RE: Verglas and Skill-Slots

My verglas probably has less skill slots than average due to being a no skill luminary build, and I've always had 6/9 verglas attacks slotted along with all of the important utility skills as well. Th...
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Balance Fu 9 626 10-19-2021, 03:44 PM
    Thread: Ki Awoken
Post: RE: Ki Awoken

When you actually do the math on ki awoken, it is literally unusable in any scenario. You NEVER get any benefit with it when weighted against the lost hp. Even in the dream scenario with a build desig...
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Balance Fu 6 483 09-17-2021, 04:15 PM
    Thread: Bookkeeping - Item Popularity
Post: RE: Bookkeeping - Item Popularity

Some kind of data on item popularity would be a powerful tool for balancing. Weapons are in a pretty good spot after the recent changes, but there are still many non-weapon equipment pieces (acidic cl...
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General Discussion 10 922 09-13-2021, 11:24 AM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

(09-05-2021, 02:59 AM)Snake Wrote: It wasn't really aimed at anyone in particular but the ones who'd inevitably feel offended to be asked to 'hit the brakes a sec' for wilding with their opinions. N...
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Balance Fu 50 3,805 09-05-2021, 07:11 AM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

The option of reversion was voiced as on the table from the get go, and I see no reason why it wouldn't still be an option. Yes it's a lot of work, but so is everything to do with this rework. It's a ...
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Balance Fu 50 3,805 09-04-2021, 06:48 PM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

Did you just not read the rest of the post, or…? The point I was making is that the numbers are not the underlying issue and would not fix the system, even if they were perfectly balanced…
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Balance Fu 50 3,805 09-02-2021, 06:36 AM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

I'm still of the mind that most people are far too hyper focused on the numbers here... Even in a dream world where hit and evade are perfectly balanced, losing because you're out stacked in the numb...
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Balance Fu 50 3,805 09-02-2021, 12:09 AM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

Gonna have to hard disagree as well there Senna, although disagree isn’t really the right word. If it wasn’t obvious by my previous post, I think the numbers surrounding these changes are in a pretty ...
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Balance Fu 50 3,805 09-01-2021, 07:40 AM
    Thread: The Flaws and Benefits of Version 2.49
Post: RE: The Flaws and Benefits of Version 2.49

I was a bit concerned about the changes to autohit and evasion mechanics from the get go, but reserved judgement until I'd seen it in action for a while given the sheer amount of moving parts with suc...
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Balance Fu 50 3,805 08-31-2021, 06:04 PM
    Thread: The Leaderboards [July 2021]
Post: RE: The Leaderboards [July 2021]

Character: Vincent Kalt Character Key+Slot: SadBot.slot3 Do you have your arena book?: Yes What Division are you interested in: Singles What do the arena staff know about you?: Vincent won last month'...
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Sigrogana 13 1,536 07-06-2021, 08:07 PM
Sigrogana Legend 2 Discord