Search Results
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Thread: Customized Dice Rolls
Post: RE: Customized Dice Rolls
There's no modifiers being applied to them but I did add support for custom dice sides.
I assume that at least some of you can do basic addition/subtraction if you really want to incorporate modifier... |
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Neus |
Suggestions
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15 |
555 |
12-14-2022, 11:24 AM |
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Thread: Logs written directly to physical Text file
Post: RE: Logs written directly to physical Text file
There's no elegant way to do this in BYOND as far as I'm aware, because I don't believe you can add new lines to a text file on the user's storage. It'd have to send the entire log every line; conside... |
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Neus |
Quality-of-Life (QoL)
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5 |
357 |
12-14-2022, 11:19 AM |
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Thread: Re-Leaping Lizard
Post: RE: Re-Leaping Lizard
I forget why the restriction was there, but I guess we'll find out, because I removed it. |
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Neus |
Quality-of-Life (QoL)
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2 |
223 |
12-14-2022, 11:15 AM |
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Thread: Overload lack of clarity
Post: RE: Overload lack of clarity
It's actually 1/2/3 at ranks 1/3/5 respectively, but it's been changed to include that. |
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Neus |
Quality-of-Life (QoL)
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4 |
260 |
12-14-2022, 11:11 AM |
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Thread: Smelting in the Smithy Kit
Post: RE: Smelting in the Smithy Kit
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Neus |
Quality-of-Life (QoL)
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1 |
140 |
12-14-2022, 11:09 AM |
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Thread: Thunder Steps (in PvE)
Post: RE: Thunder Steps (in PvE)
I made a small adjustment that should prevent it from going cooldown even if you defeat a monster with it. |
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Neus |
Balance Fu
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4 |
320 |
12-14-2022, 11:07 AM |
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Thread: Antagonist Guide - Polk
Post: RE: Antagonist Guide - Polk
Frankly, I'm disappointed with some of the responses in the thread which are just low effort insults towards someone who obviously put a lot of time into their post. Whether or not you agree with the ... |
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Neus |
General Discussion
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40 |
2,902 |
12-14-2022, 10:14 AM |
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Thread: Final flare bugs part 4 "It does what?"
Post: RE: Final flare bugs part 4 "It does what?"
What does 'pure magic damage' mean? That it has no associated damage type? |
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Neus |
Bug Reports
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2 |
116 |
12-13-2022, 08:08 PM |
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Thread: Final flare bugs part 3 "what cast"
Post: RE: Final flare bugs part 3 "what cast"
This isn't a bug; those effects only activate when you use the skills, this just applies the effect of the spell. |
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Neus |
Bug Reports
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1 |
97 |
12-13-2022, 08:07 PM |
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Thread: Final flare bugs part 2 "what enchantment"
Post: RE: Final flare bugs part 2 "what enchantment"
You're sure you tried this with the Nerhaven enchant effect active? Badges don't increase the size. |
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Neus |
Bug Reports
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2 |
102 |
12-13-2022, 08:06 PM |
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Thread: Final flare bugs part 1 the Controversy
Post: RE: Final flare bugs part 1 the Controversy
This should be corrected in 2.68. |
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Neus |
Bug Reports
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2 |
121 |
12-13-2022, 08:04 PM |
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Thread: v2.65b Top left HP/FP HUD disappears if you relog mid-battle.
Post: RE: v2.65b Top left HP/FP HUD disappears if you re...
This has been corrected in 2.68. |
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Neus |
Bug Reports
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2 |
208 |
12-13-2022, 07:59 PM |
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Thread: Spell Power buffs not applying [2.67b]
Post: RE: Spell Power buffs not applying [2.67b]
Youkai evokes use a unique calculation, so they don't get bonuses from spell boosting effects.
Needle's damage is based only on Light ATK; it similarly doesn't get a bonus from these effects.
You'll ... |
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Neus |
Bug Reports
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3 |
192 |
12-13-2022, 07:50 PM |
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Thread: Geist's Retort [2.67b]
Post: RE: Geist's Retort [2.67b]
This should be corrected in 2.68. |
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Neus |
Bug Reports
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2 |
168 |
12-13-2022, 07:45 PM |
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Thread: Sky Chariot Broke [v2.67b]
Post: RE: Sky Chariot Broke [v2.67b]
This has been corrected in 2.68. |
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Neus |
Bug Reports
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1 |
121 |
12-13-2022, 07:37 PM |
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Thread: [v2.61c2] List of Skills triggering effects multiple times
Post: RE: [v2.61c2] List of Skills triggering effects mu...
These are intended, since they're all separate damage instances. Some may change in the future, but for now, they aren't bugs. |
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Neus |
Bug Reports
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5 |
366 |
12-13-2022, 07:33 PM |
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Thread: Curate conversion? [2.67b]
Post: RE: Curate conversion? [2.67b]
This should be corrected in 2.68. |
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Neus |
Bug Reports
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1 |
86 |
12-13-2022, 07:32 PM |
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Thread: Bogus Smogus [Version 2.67b]
Post: RE: Bogus Smogus [Version 2.67b]
This should be corrected in 2.68. |
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Neus |
Bug Reports
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1 |
109 |
12-13-2022, 07:31 PM |
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Thread: Sazae-Oni [2.67b]
Post: RE: Sazae-Oni [2.67b]
This has been corrected in 2.68. |
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Neus |
Bug Reports
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3 |
145 |
12-13-2022, 07:30 PM |
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Thread: Butter!!!! [2.67b]
Post: RE: Butter!!!! [2.67b]
This has been corrected in 2.68. |
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Neus |
Bug Reports
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1 |
96 |
12-13-2022, 06:18 PM |
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Thread: Phase Python Bugs [2.67b]
Post: RE: Phase Python Bugs [2.67b]
This should be corrected in 2.68. |
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Neus |
Bug Reports
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1 |
94 |
12-13-2022, 06:17 PM |
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Thread: Gobin cave Map Bug (2.67b)
Post: RE: Gobin cave Map Bug (2.67b)
This has been corrected in 2.68. |
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Neus |
Bug Reports
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1 |
100 |
12-13-2022, 06:02 PM |
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Thread: v2.67b Swordsmith Rain can inflict Lingering Damage on a miss
Post: RE: v2.67b Swordsmith Rain can inflict Lingering D...
This has been corrected in 2.68. |
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Neus |
Bug Reports
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1 |
87 |
12-13-2022, 05:50 PM |
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Thread: v.2.67 Rune Bug
Post: RE: v.2.67 Rune Bug
This has been corrected in 2.68. |
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Neus |
Bug Reports
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1 |
115 |
12-13-2022, 05:47 PM |
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Thread: [2.54b] Throwing hands isn't allowed as a Katana Master
Post: RE: [2.54b] Throwing hands isn't allowed as a Kata...
I've made a change that might fix it in 2.67, but it's probably going to break something else, so let me know what it is. |
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Neus |
Bug Reports
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3 |
435 |
11-22-2022, 08:35 PM |