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Post Author Forum Replies Views Posted [asc]
    Thread: Customized Dice Rolls
Post: RE: Customized Dice Rolls

There's no modifiers being applied to them but I did add support for custom dice sides. I assume that at least some of you can do basic addition/subtraction if you really want to incorporate modifier...
Neus
Neus
Suggestions 15 555 12-14-2022, 11:24 AM
    Thread: Logs written directly to physical Text file
Post: RE: Logs written directly to physical Text file

There's no elegant way to do this in BYOND as far as I'm aware, because I don't believe you can add new lines to a text file on the user's storage. It'd have to send the entire log every line; conside...
Neus
Neus
Quality-of-Life (QoL) 5 357 12-14-2022, 11:19 AM
    Thread: Re-Leaping Lizard
Post: RE: Re-Leaping Lizard

I forget why the restriction was there, but I guess we'll find out, because I removed it.
Neus
Neus
Quality-of-Life (QoL) 2 223 12-14-2022, 11:15 AM
    Thread: Overload lack of clarity
Post: RE: Overload lack of clarity

It's actually 1/2/3 at ranks 1/3/5 respectively, but it's been changed to include that.
Neus
Neus
Quality-of-Life (QoL) 4 260 12-14-2022, 11:11 AM
    Thread: Smelting in the Smithy Kit
Post: RE: Smelting in the Smithy Kit

You got it.
Neus
Neus
Quality-of-Life (QoL) 1 140 12-14-2022, 11:09 AM
    Thread: Thunder Steps (in PvE)
Post: RE: Thunder Steps (in PvE)

I made a small adjustment that should prevent it from going cooldown even if you defeat a monster with it.
Neus
Neus
Balance Fu 4 320 12-14-2022, 11:07 AM
    Thread: Antagonist Guide - Polk
Post: RE: Antagonist Guide - Polk

Frankly, I'm disappointed with some of the responses in the thread which are just low effort insults towards someone who obviously put a lot of time into their post. Whether or not you agree with the ...
Neus
Neus
General Discussion 40 2,902 12-14-2022, 10:14 AM
    Thread: Final flare bugs part 4 "It does what?"
Post: RE: Final flare bugs part 4 "It does what?"

What does 'pure magic damage' mean? That it has no associated damage type?
Neus
Neus
Bug Reports 2 116 12-13-2022, 08:08 PM
    Thread: Final flare bugs part 3 "what cast"
Post: RE: Final flare bugs part 3 "what cast"

This isn't a bug; those effects only activate when you use the skills, this just applies the effect of the spell.
Neus
Neus
Bug Reports 1 97 12-13-2022, 08:07 PM
    Thread: Final flare bugs part 2 "what enchantment"
Post: RE: Final flare bugs part 2 "what enchantment"

You're sure you tried this with the Nerhaven enchant effect active? Badges don't increase the size.
Neus
Neus
Bug Reports 2 102 12-13-2022, 08:06 PM
    Thread: Final flare bugs part 1 the Controversy
Post: RE: Final flare bugs part 1 the Controversy

This should be corrected in 2.68.
Neus
Neus
Bug Reports 2 121 12-13-2022, 08:04 PM
    Thread: v2.65b Top left HP/FP HUD disappears if you relog mid-battle.
Post: RE: v2.65b Top left HP/FP HUD disappears if you re...

This has been corrected in 2.68.
Neus
Neus
Bug Reports 2 208 12-13-2022, 07:59 PM
    Thread: Spell Power buffs not applying [2.67b]
Post: RE: Spell Power buffs not applying [2.67b]

Youkai evokes use a unique calculation, so they don't get bonuses from spell boosting effects. Needle's damage is based only on Light ATK; it similarly doesn't get a bonus from these effects. You'll ...
Neus
Neus
Bug Reports 3 192 12-13-2022, 07:50 PM
    Thread: Geist's Retort [2.67b]
Post: RE: Geist's Retort [2.67b]

This should be corrected in 2.68.
Neus
Neus
Bug Reports 2 168 12-13-2022, 07:45 PM
    Thread: Sky Chariot Broke [v2.67b]
Post: RE: Sky Chariot Broke [v2.67b]

This has been corrected in 2.68.
Neus
Neus
Bug Reports 1 121 12-13-2022, 07:37 PM
    Thread: [v2.61c2] List of Skills triggering effects multiple times
Post: RE: [v2.61c2] List of Skills triggering effects mu...

These are intended, since they're all separate damage instances. Some may change in the future, but for now, they aren't bugs.
Neus
Neus
Bug Reports 5 366 12-13-2022, 07:33 PM
    Thread: Curate conversion? [2.67b]
Post: RE: Curate conversion? [2.67b]

This should be corrected in 2.68.
Neus
Neus
Bug Reports 1 86 12-13-2022, 07:32 PM
    Thread: Bogus Smogus [Version 2.67b]
Post: RE: Bogus Smogus [Version 2.67b]

This should be corrected in 2.68.
Neus
Neus
Bug Reports 1 109 12-13-2022, 07:31 PM
    Thread: Sazae-Oni [2.67b]
Post: RE: Sazae-Oni [2.67b]

This has been corrected in 2.68.
Neus
Neus
Bug Reports 3 145 12-13-2022, 07:30 PM
    Thread: Butter!!!! [2.67b]
Post: RE: Butter!!!! [2.67b]

This has been corrected in 2.68.
Neus
Neus
Bug Reports 1 96 12-13-2022, 06:18 PM
    Thread: Phase Python Bugs [2.67b]
Post: RE: Phase Python Bugs [2.67b]

This should be corrected in 2.68.
Neus
Neus
Bug Reports 1 94 12-13-2022, 06:17 PM
    Thread: Gobin cave Map Bug (2.67b)
Post: RE: Gobin cave Map Bug (2.67b)

This has been corrected in 2.68.
Neus
Neus
Bug Reports 1 100 12-13-2022, 06:02 PM
    Thread: v2.67b Swordsmith Rain can inflict Lingering Damage on a miss
Post: RE: v2.67b Swordsmith Rain can inflict Lingering D...

This has been corrected in 2.68.
Neus
Neus
Bug Reports 1 87 12-13-2022, 05:50 PM
    Thread: v.2.67 Rune Bug
Post: RE: v.2.67 Rune Bug

This has been corrected in 2.68.
Neus
Neus
Bug Reports 1 115 12-13-2022, 05:47 PM
    Thread: [2.54b] Throwing hands isn't allowed as a Katana Master
Post: RE: [2.54b] Throwing hands isn't allowed as a Kata...

I've made a change that might fix it in 2.67, but it's probably going to break something else, so let me know what it is.
Neus
Neus
Bug Reports 3 435 11-22-2022, 08:35 PM
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