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Post Author Forum Replies Views Posted [asc]
    Thread: Buff Dev pls (Magic Gunner thread)
Post: RE: Buff Dev pls (Magic Gunner thread)

Covering fire could probably also get to perform a basic attack against the target if they move.
Lolzytripd
Lolzytripd
Balance Fu 3 97 Yesterday, 03:10 PM
    Thread: Sarasha gi Qol change
Post: RE: Sarasha gi Qol change

(08-07-2022, 06:50 PM)Autumn Wrote: I wouldn't mind it personally, but keep in mind this applies to more than just the fan dagger/tome combo, it also applies to mutated weaponry that feature subtype...
Lolzytripd
Lolzytripd
Suggestions 5 78 Yesterday, 09:15 AM
    Thread: Sarasha gi Qol change
Post: RE: Sarasha gi Qol change

(08-07-2022, 06:17 PM)Shujin Wrote: Waaaaait a sec. does the effect not work if you use a normal dagger with a shuriken dagger for example?It does work, but I'm expanding it to work...or maybe work ...
Lolzytripd
Lolzytripd
Suggestions 5 78 08-07-2022, 06:38 PM
    Thread: [Korvara] Buff lootrates
Post: RE: [Korvara] Buff lootrates

I think a good deal of this could be fixed by adding higher quality chests to higher level dungeons.
Lolzytripd
Lolzytripd
Balance Fu 12 254 08-07-2022, 02:14 PM
    Thread: Sarasha gi Qol change
Post: Sarasha gi Qol change

At the very end can we add "Or subtype" because we have things like neverending story, fan tome+fan dagger, whips of various weapon types, instruments of various weapon types.
Lolzytripd
Lolzytripd
Suggestions 5 78 08-07-2022, 02:13 PM
    Thread: Boss Plushies
Post: RE: Boss Plushies

Wait...mirror knight is in korv?
Lolzytripd
Lolzytripd
Submissions 3 113 08-04-2022, 07:11 AM
    Thread: Spell thief cheat sheet
Post: RE: Spell thief cheat sheet

you still have monster spells....and you still have the actual lockout benefit of stealing midfight.
Lolzytripd
Lolzytripd
Quality-of-Life (QoL) 5 100 08-03-2022, 01:48 PM
    Thread: Spell thief cheat sheet
Post: Spell thief cheat sheet

Please can we have a button in the class menu to steal spells from classes we have unlocked and put SP into. This provides no mechanical benefit but would be an immense QoL feature for spell thiefs.
Lolzytripd
Lolzytripd
Quality-of-Life (QoL) 5 100 07-31-2022, 12:42 AM
    Thread: Stat Equality
Post: RE: Stat Equality

I was hoping this was going to be about strength basic attackers vs skill and guile basic attackers I was disappointed.
Lolzytripd
Lolzytripd
Balance Fu 2 96 07-29-2022, 12:19 AM
    Thread: Demon Hunting 101
Post: RE: Demon Hunting 101

(07-27-2022, 04:57 PM)Shujin Wrote: The only thing I am probably worried about is Lead storm and The transformations skills momentum gain.(make the trans skill MC only though) Overall, though. I th...
Lolzytripd
Lolzytripd
Balance Fu 17 484 07-28-2022, 02:34 AM
    Thread: The Great Trivializer
Post: RE: The Great Trivializer

(07-27-2022, 01:16 AM)ThatOneHop Wrote: "Okay, so I go grab 3-4 snakemen from the wastes because fighting there is trivial, so when I LE I can just clear content and get my minmax stats so I can gan...
Lolzytripd
Lolzytripd
Balance Fu 25 727 07-27-2022, 02:32 AM
    Thread: The Great Trivializer
Post: RE: The Great Trivializer

Yeah I don't like this suggestion Personally I want mercs expanded with customizable human mob sprites like players and you can monoclass them and pick their stats.
Lolzytripd
Lolzytripd
Balance Fu 25 727 07-27-2022, 01:01 AM
    Thread: [Korvara] Another possible use of Cypelle
Post: RE: [Korvara] Another possible use of Cypelle

I would rather an upgrade option in the le book that increases the level of monsters encountered to 2 levels above character level per rank, 10ranks, so at max all fights would be vs 80s
Lolzytripd
Lolzytripd
Suggestions 8 178 07-22-2022, 03:25 AM
    Thread: [Korvara] The Consistent Events
Post: RE: [Korvara] The Consistent Events

Telegrad could have a vegetable contest, and geladyne some sort of event for training conscripts ( militia ) q daily reward for how many you have trained.
Lolzytripd
Lolzytripd
Suggestions 4 194 07-21-2022, 10:56 PM
    Thread: Monk-fu
Post: RE: Monk-fu

I feel a number of monks skills need to be affected and match luminary element
Lolzytripd
Lolzytripd
Balance Fu 5 150 07-21-2022, 10:53 PM
    Thread: The Skill-points Thread
Post: RE: The Skill-points Thread

I'm currently wondering how verg is 50 with 9 offensive skills
Lolzytripd
Lolzytripd
Balance Fu 8 263 07-21-2022, 10:52 PM
    Thread: The Skill-points Thread
Post: RE: The Skill-points Thread

(07-21-2022, 01:21 AM)Skullcatrons Wrote: Read the thread title. [Image: https://i.imgur.com/EaLlQXo.png] Magic gunners - 75 SP Ranger - 88 SP Arbalest - 66 SP Dancer - 52 SP Performer - 50 SP ...
Lolzytripd
Lolzytripd
Balance Fu 8 263 07-21-2022, 03:59 AM
    Thread: v2.61b Can't destroy Dark Shards
Post: RE: v2.61b Can't destroy Dark Shards

would be nice if we could break them apart for void shards....
Lolzytripd
Lolzytripd
Bug Reports 3 140 07-19-2022, 08:22 AM
    Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong

but my bows of the green forest...
Lolzytripd
Lolzytripd
Balance Fu 7 283 07-19-2022, 08:04 AM
    Thread: Dodge bad, part 69
Post: RE: Dodge bad, part 69

not sure how I feel
Lolzytripd
Lolzytripd
Balance Fu 10 339 07-17-2022, 05:43 AM
    Thread: Rotwood/ores n stuff QOL suggestion
Post: Rotwood/ores n stuff QOL suggestion

That time of year again where my cognitive dissonance boils over that this still hasn't been changed irks me Can all Bark/Ore get the conduiz rotwood treatment yet? Can the ghost/Hexer split dark sp...
Lolzytripd
Lolzytripd
Suggestions 0 64 07-15-2022, 05:46 PM
    Thread: Missing Items in Korvara
Post: RE: Missing Items in Korvara

(07-14-2022, 08:12 AM)Trexmaster Wrote: Gonna add that we currently have no source of Stick of Butter nor Cheese Wedges. These could be added to a merchant OR given crafting recipes, since we have ...
Lolzytripd
Lolzytripd
Suggestions 9 425 07-15-2022, 02:06 PM
    Thread: Glykins - Making them invest in San for their best racial
Post: RE: Glykins - Making them invest in San for their ...

(07-13-2022, 06:07 PM)Snake Wrote: Glykins do need a drawback of some sort, tied to their Golden Blood. I suggest they should be completely immune to any form of Poison-type damage (natural 999% P...
Lolzytripd
Lolzytripd
Balance Fu 26 1,016 07-13-2022, 06:14 PM
    Thread: Making a Case for a Ranger Rework
Post: RE: Making a Case for a Ranger Rework

The more I think about ranger and its spells, the more I realize I'd rather just play arbalest/spellthief and final flare straight cannon instead of messing with annorum...
Lolzytripd
Lolzytripd
Balance Fu 11 439 07-13-2022, 09:27 AM
    Thread: Elemental wood smelting time
Post: Elemental wood smelting time

Could we have the option to use the smelt ore functions cloth gimmick for making elemental wood aswell.
Lolzytripd
Lolzytripd
Suggestions 0 70 07-12-2022, 05:09 AM
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