Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: 1 hit evade buffs rework
Post: RE: 1 hit evade buffs rework

I'd just go for the straightforward solution, and make them last for a more generous number of attacks.
Ray2064
Ray2064
Balance Fu 12 446 04-10-2024, 09:42 AM
    Thread: Evocation Admixture
Post: RE: Evocation Admixture

To be fair, you can't override enchants- your best option is to not take the talent for them to last as little as possible, and in this case, they can become a momentum sink very quickly
Ray2064
Ray2064
Balance Fu 7 347 04-06-2024, 11:01 AM
    Thread: Evocation Admixture
Post: RE: Evocation Admixture

I swear I can be trusted with a lightning wind slasher guys (This is actually a nice great idea, imo, I'd have to agree with the fact this definitely would make it worth picking over ST in a good amo...
Ray2064
Ray2064
Balance Fu 7 347 04-04-2024, 07:25 AM
    Thread: Trait : Undeniable Crackhead
Post: RE: Trait : Undeniable Crackhead

We need this
Ray2064
Ray2064
Suggestions 5 269 03-27-2024, 07:58 AM
    Thread: Miragewalk in 2024
Post: RE: Miragewalk in 2024

buff windswept
Ray2064
Ray2064
Balance Fu 8 334 03-23-2024, 02:43 AM
    Thread: Trait : Undeniable Crackhead
Post: Trait : Undeniable Crackhead

For 80 base CEL, you're not able to evade any hits but permanently gain 2 extra momentum in battle. That's all Reasoning : It'd be pretty funny
Ray2064
Ray2064
Suggestions 5 269 03-21-2024, 07:08 PM
    Thread: Lore on Scarcity and "Dungeoneering"
Post: RE: Lore on Scarcity and "Dungeoneering"

I believe Filia might've established some set lore on Geladyne as of the average salary there? Not sure
Ray2064
Ray2064
General Discussion 8 525 03-07-2024, 02:10 AM
    Thread: Heckish Eye
Post: Heckish Eye

I don't really got much to say why does that exist Tomes in their current state are the best they've ever been, with new weapon parts and better materials padding out their existing weaknesses in com...
Ray2064
Ray2064
Balance Fu 2 128 02-29-2024, 09:37 AM
    Thread: Phase Fang (for Bows)
Post: RE: Phase Fang (for Bows)

maybe closeshot doesn't really have a deal existing
Ray2064
Ray2064
Balance Fu 9 329 02-26-2024, 12:45 PM
    Thread: Soundcloud BGM Not Working
Post: Soundcloud BGM Not Working

Sorta self explanatory, here. Inputting the numbers just won't give any result when I click on the Profile
Ray2064
Ray2064
Bug Reports 1 81 02-21-2024, 01:55 PM
    Thread: Make Abandoned Chests Great Again
Post: RE: Make Abandoned Chests Great Again

please end the gacha hell
Ray2064
Ray2064
Suggestions 3 133 02-19-2024, 04:17 PM
    Thread: [Tool] SL2 Reckoning Calculator
Post: RE: [Tool] SL2 Reckoning Calculator

mil r
Ray2064
Ray2064
Builds 26 14,465 02-18-2024, 06:46 PM
    Thread: Tanking (Like. Actually taking Hits for people. Not being Tanky)
Post: RE: Tanking (Like. Actually taking Hits for people...

Allow Sacrifice to instead Sacrifice others for you. Nothing can go wrong with that
Ray2064
Ray2064
Balance Fu 4 240 02-16-2024, 09:00 AM
    Thread: Bodyguardlictic Blood
Post: RE: Bodyguardlictic Blood

(02-15-2024, 08:52 PM)Senna Wrote: You might a little too in your emotions right now. Double take and and explain why you want Body guard to be changed rather than 'STOP EXISTING'. Because that let ...
Ray2064
Ray2064
Balance Fu 14 991 02-15-2024, 09:09 PM
    Thread: Bodyguardlictic Blood
Post: Bodyguardlictic Blood

Because I've seen people say is "all it's gonna take is one balance fu thread" and "This shits busted" -- and I have been subjected to it in six fights now. BK/Something (or really anyone with well i...
Ray2064
Ray2064
Balance Fu 14 991 02-15-2024, 08:41 PM
    Thread: Mastery of Weapon Arts
Post: RE: Mastery of Weapon Arts

I don't think anyone would willingly ever give flamelit to their weapon, tbh. It'd turn the trait from handy to outright detrimental except on some niche stuff. Though I wouldn't be against a rework
Ray2064
Ray2064
Balance Fu 12 568 02-15-2024, 04:54 AM
    Thread: Mastery of Weapon Arts
Post: RE: Mastery of Weapon Arts

make it work on primary str scalings i swear this isnt biased
Ray2064
Ray2064
Balance Fu 12 568 02-14-2024, 09:50 PM
    Thread: Buffing Melee Weapon Crit Damage
Post: RE: Buffing Melee Weapon Crit Damage

That more has to do with LUC being a generally useless stat that you tend to only build to be able to crit (sometimes) , or to use one of the arguably best elements in the game. Maybe if it offered so...
Ray2064
Ray2064
Balance Fu 11 498 02-14-2024, 05:03 AM
    Thread: Buffing Melee Weapon Crit Damage
Post: RE: Buffing Melee Weapon Crit Damage

I'm not too sure about buffing them to have the same base crit damage as axes do, even with the arguments presented- mostly because in this case axes themselves would be in a weirder spot, just having...
Ray2064
Ray2064
Balance Fu 11 498 02-12-2024, 08:57 AM
    Thread: Aid Me Please
Post: RE: Aid Me Please

It baffles me how Aid is one of the few single target heals in the game yet somehow the weakest of all
Ray2064
Ray2064
Balance Fu 4 334 01-10-2024, 03:54 AM
    Thread: Sanctity Resistances
Post: RE: Sanctity Resistances

please no
Ray2064
Ray2064
Balance Fu 7 316 01-06-2024, 06:40 PM
    Thread: The PVP Area
Post: RE: The PVP Area

awhella not eternia
Ray2064
Ray2064
Suggestions 15 792 01-05-2024, 11:23 AM
    Thread: Class Stat Passives (For everyone)
Post: RE: Class Stat Passives (For everyone)

RM already gets mage's base enchant as of stat efficiency, and DH gets Fortitude from Soldier- and AQ gets Aegis, from Curate. I'd agree with some MA classes, and maybe ST
Ray2064
Ray2064
Suggestions 17 1,025 12-25-2023, 10:31 PM
    Thread: The State of Healing
Post: RE: The State of Healing

I don't really think giving everyone good means of durability's the solution, unless you want every single fight to hit 20 rounds at a minimum. At the end of the day I'd rather actually...do somethin...
Ray2064
Ray2064
Balance Fu 25 1,575 12-23-2023, 09:23 AM
    Thread: The Accident(appo)
Post: The Accident(appo)

Appo it wasn't your fault you have to let it go
Ray2064
Ray2064
Fruity Rumpus General 6 803 12-23-2023, 08:23 AM
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