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Post Author Forum Replies Views Posted [asc]
    Thread: 1 hit evade buffs rework
Post: RE: 1 hit evade buffs rework

it doesn't is my point. You rarely benefit from the Evade it gives at all due to buffcap, the only times it even does something is in very inferior Dodge builds/Unfinished builds to begin with. Why w...
Shujin
Shujin
Balance Fu 9 191 Yesterday, 03:18 AM
    Thread: Unlike A Dragon ("No Torso" Balance Thread)
Post: RE: Unlike A Dragon ("No Torso" Balance Thread)

Maybe with an additional trait, for a little more base evade on none torso, its fine. I too wanted to try to make Swimsuit work, but the drop in evade versus the short-term buff, is not actually wort...
Shujin
Shujin
Balance Fu 4 254 04-12-2024, 06:51 AM
    Thread: 1 hit evade buffs rework
Post: RE: 1 hit evade buffs rework

I still think that does not solve the issue of them competing with Buff Cap, and still being kinda hella bad. Even if it were like 3 attacks, thats not even good for 1 v 1's in most cases cause of how...
Shujin
Shujin
Balance Fu 9 191 04-10-2024, 11:14 PM
    Thread: 1 hit evade buffs rework
Post: RE: 1 hit evade buffs rework

I forgot that this buff should not work with Heavy Armor, or something. So that Doomwall tanks do not benefit from this unintentionally.
Shujin
Shujin
Balance Fu 9 191 04-10-2024, 06:38 AM
    Thread: 1 hit evade buffs rework
Post: RE: 1 hit evade buffs rework

the ones that hit automatically.
Shujin
Shujin
Balance Fu 9 191 04-10-2024, 06:21 AM
    Thread: 1 hit evade buffs rework
Post: 1 hit evade buffs rework

One hit evades are usually considered among the worse buffs around, cause they compete with Buffcap. Making them not compete with buffcap though might make them too strong. So what if we changed how ...
Shujin
Shujin
Balance Fu 9 191 04-10-2024, 06:07 AM
    Thread: Korvara Immersive 'Fast' Travel - Carts & Boats
Post: RE: Korvara Immersive 'Fast' Travel - Carts & Boat...

Only if the "Instances" that we teleport to, must be left on your own. Meaning if I am on a boat, because I want to do boat RP, its not auto-kicking me out once arrived. That way it can also be used...
Shujin
Shujin
Suggestions 9 151 04-10-2024, 05:09 AM
    Thread: Destiny Spellthief- White Spirit lock
Post: Destiny Spellthief- White Spirit lock

Currently, when you are a Destiny Spellthief, you can not spirit any of the Stolen Spells. UNLESS you start with a not Destiny, get the spells, get the spirits for the spells and THEN Destiny. Which ...
Shujin
Shujin
Quality-of-Life (QoL) 2 53 04-10-2024, 12:48 AM
    Thread: Amalgama- Pie of Memories
Post: RE: Amalgama- Pie of Memories

yeah no, 100% agree. Its niche but super powerful when it works. I was just trying to say that the rarity of it or frequency in amalgama builds, won't change from what it is now, simply cause the ma...
Shujin
Shujin
Suggestions 6 116 04-10-2024, 12:40 AM
    Thread: Amalgama- Pie of Memories
Post: RE: Amalgama- Pie of Memories

I do not even think Attune's grudge is the problem here, the main mutation are easily enough to be re-rolled, and I always end up with the one I want here eventually. I am personally more worried ab...
Shujin
Shujin
Suggestions 6 116 04-09-2024, 07:13 AM
    Thread: Amalgama- Pie of Memories
Post: Amalgama- Pie of Memories

Amalgama RNG hell is pretty expensive.  I am not going to say change that, but building the character you want takes alot of time for it. Can we have an Item, like pie of forgetfulness, that allows ...
Shujin
Shujin
Suggestions 6 116 04-09-2024, 05:55 AM
    Thread: Aquamancer Spell: Hydroportation
Post: RE: Aquamancer Spell: Hydroportation

could just consume a few crests if really needed, to be a cheap teleport. Though I really think water tiles are a lot harder to set up in the way you want them. They are almost exclusively tied to yo...
Shujin
Shujin
Class/Race Ideas 10 124 04-08-2024, 11:55 AM
    Thread: PvP New Dawn: COLISSEUM CONTINENT
Post: RE: PvP New Dawn: COLISSEUM CONTINENT

I feel ya, but I doubt there is actually a market for it, and that's a lot of work for something you can actually already currently simulate. *pat pat* but I feel ya.
Shujin
Shujin
Suggestions 7 245 04-08-2024, 06:02 AM
    Thread: Upgrading Merchants - Making Korvaran NPCs Worth a Damn
Post: RE: Upgrading Merchants - Making Korvaran NPCs Wor...

I'd like for there to be actual animals roaming the overworld, that have a higher drop rate of general crafting need goods. Its certainly one of the aspects that were promised for Korvara and never ...
Shujin
Shujin
Suggestions 9 214 04-08-2024, 05:13 AM
    Thread: PvP New Dawn: COLISSEUM CONTINENT
Post: RE: PvP New Dawn: COLISSEUM CONTINENT

Just do that on the Test-server. No one stopping you from RPing there if you enjoy it, you can even build a custom house map for it. Just saying.
Shujin
Shujin
Suggestions 7 245 04-08-2024, 05:09 AM
    Thread: Aquamancer Spell: Hydroportation
Post: RE: Aquamancer Spell: Hydroportation

Given how it needs water, It be probably fine as a 1M move, honestly.
Shujin
Shujin
Class/Race Ideas 10 124 04-08-2024, 01:18 AM
    Thread: Ice Trap v2.85
Post: RE: Ice Trap v2.85

yeah traps seem to not actually deal damage/effects anymore (gust still knocks)
Shujin
Shujin
Bug Reports 3 131 04-07-2024, 09:07 PM
    Thread: Legend Authoring for Aptitude in Aspect.
Post: RE: Legend Authoring for Aptitude in Aspect.

I doubt this is powerful under any circumstances. Its probably just a +1 point elsewhere. Not even softcap increase. I haven't done the math if any of the Undeniable innovators actually get an additio...
Shujin
Shujin
Suggestions 4 154 04-03-2024, 01:22 AM
    Thread: Sayakensa in 2024
Post: RE: Sayakensa in 2024

How about a special interaction, when the user has cursed blood themselves? Would fit the cursed swordman theme quite a lot. Even if its just so that you won't be effected by others cursed blood. Wou...
Shujin
Shujin
Balance Fu 6 166 04-02-2024, 04:27 PM
    Thread: Sayakensa in 2024
Post: RE: Sayakensa in 2024

Actually, I remembered something. Won't that mean that the Kensei, with every attack against a cursed blood user, deletes their own buffs? I am not sure if I like that.
Shujin
Shujin
Balance Fu 6 166 04-02-2024, 03:52 PM
    Thread: Sayakensa in 2024
Post: RE: Sayakensa in 2024

Yo, that be pretty dope.
Shujin
Shujin
Balance Fu 6 166 04-02-2024, 02:16 AM
    Thread: Upgrading Merchants - Making Korvaran NPCs Worth a Damn
Post: RE: Upgrading Merchants - Making Korvaran NPCs Wor...

"Mystery Merchant So. You get out and about a lot, right? You ever meet this... weirdo merchant people talk about? The one that roams from place to place, has some sorta fancy stock of stuff you can't...
Shujin
Shujin
Suggestions 9 214 03-31-2024, 12:36 AM
    Thread: Legend Authoring for Class Skill Points.
Post: RE: Legend Authoring for Class Skill Points.

I generally would like more LE options. while definitely strong, I see no big issues with this here. people need to whine less about an optional grind in a no-reset-based-long-term RP, in my opinion....
Shujin
Shujin
Suggestions 7 155 03-29-2024, 12:59 PM
    Thread: Battle Items
Post: RE: Battle Items

generally having more combat items, would be very cool in my opinion.
Shujin
Shujin
Suggestions 6 152 03-28-2024, 10:53 AM
    Thread: Miragewalk in 2024
Post: RE: Miragewalk in 2024

While I prefer Autumn's Suggestion, There is also the option that we change all 1 attack Evade buffs, To 1 Attack Hit debuffs versus attackers. That would help a lot of skills to be at least relevant...
Shujin
Shujin
Balance Fu 8 289 03-27-2024, 10:56 AM
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