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Post Author Forum Replies Views Posted [asc]
    Thread: History Traits Extra Effects
Post: History Traits Extra Effects

Assassin: - Once per battle, when attacking an enemy who is below 15% HP from behind, the attack will deal 10% bonus damage and will be an automatic Critical Hit. If the attack kills an enemy, you re...
Snake
Snake
Suggestions 2 588 06-30-2023, 05:07 AM
    Thread: Player Keys in Cache
Post: RE: Player Keys in Cache

I wouldn't treat it as a horrible thing to ostracize people over, I believe that it has been made aware of at the very least in the past, it just didn't become popularized until the most recent year i...
Autumn
Autumn
Suggestions 7 1,170 06-27-2023, 06:19 PM
    Thread: Food rotting and table decay
Post: RE: Food rotting and table decay

It'd probably be something that needs an exception for brain food because that's a helpful service that costs a lot of real money to maintain and allowing those to decay and go down the drain is not a...
WaifuApple
WaifuApple
Suggestions 15 2,009 06-16-2023, 02:08 PM
    Thread: Donation Item Suggestions
Post: RE: Donation Item Suggestions

Create Shade Regalia, with the option to have your current appearance be used as an option.
Sawrock
Sawrock
Suggestions 107 70,868 06-14-2023, 12:15 AM
    Thread: Donation Item Suggestions
Post: RE: Donation Item Suggestions

Some sort of customization regalia to Weapon Telepathy. Let my weapon have a personality. Let other people be able to see what the weapon is saying if they're spiritually sensitive! The current respo...
Caboozles
Caboozles
Suggestions 107 70,868 06-06-2023, 06:06 AM
    Thread: Air's Shop
Post: Air's Shop

Can we move the stuff in Air's shop to one of the 4 cities in Korv?
Senna
Senna
Suggestions 6 827 05-10-2023, 05:05 PM
    Thread: Blunt Weapon Parts
Post: Blunt Weapon Parts

I don't know why we never had those. It'd be cool to have weapon parts for weaponry that you don't want to use when being a good cop who just wants to suppress an enemy without leaving them a bleeding...
Snake
Snake
Suggestions 3 673 05-07-2023, 06:05 PM
    Thread: Medals, Stamps and Milestones
Post: Medals, Stamps and Milestones

An idea I thought might add a little additional depth to building, but I am not exactly thinking is a must have, just a way to tie existing mechanics in, with a little more purpose. One thing that al...
Shujin
Shujin
Suggestions 2 619 05-04-2023, 12:42 PM
    Thread: Evade Suggestion (CEL DR and Bellcurve hit)
Post: Evade Suggestion (CEL DR and Bellcurve hit)

Hear me out... We keep talking about glancing this and bring back evasion DR and whatever bell curve maths and such, but I wanted to add my suggestion that I think would not be frustrating to play aga...
Poruku
Poruku
Suggestions 5 1,015 05-04-2023, 06:56 AM
    Thread: Make Geist unshackled
Post: Make Geist unshackled

There's a great thread posted by Possum about boxer in general. It's a much larger bit of balance. In the mean time, can we at least let Geist's min range be 1?
caliaca
caliaca
Balance Fu 7 1,215 04-05-2023, 01:34 AM
    Thread: Extra welcome corruption
Post: Extra welcome corruption

Can we make it negate all bonus san, or make apt give negative san penalty? I'm honestly a bit tired of my corrupted racials breaking or getting worse because class stats/ my ally giving +x  bonus to...
Lolzytripd
Lolzytripd
Quality-of-Life (QoL) 4 1,287 04-03-2023, 10:00 PM
    Thread: Show Mercy
Post: Show Mercy

The success chance of Show Mercy needs to go up a little based on how stressed out or 'demoralized' the enemy is. It also should work on all monsters, but ones that cannot be made into Mercenaries, ...
Snake
Snake
Balance Fu 0 412 04-03-2023, 04:03 PM
    Thread: Power Leap Talent/Trait
Post: RE: Power Leap Talent/Trait

Yeah, for sure. Flight would likely reduce the stamina cost and not require the Talent requisite.
Snake
Snake
Suggestions 6 898 04-03-2023, 03:33 PM
    Thread: Make bow twindancable
Post: RE: Make bow twindancable

Considering you can use a bow with a shield and with the one hand trait this only makes sense :)
Poruku
Poruku
Balance Fu 8 1,471 04-02-2023, 05:42 PM
    Thread: Boxer Blues
Post: Boxer Blues

Heya everyone. Before making a big ol' thread on everyone's favorite worst class here, I just wanted to get a general consensus on things and take in any suggestions or ideas anyone may have on what t...
PossumParty
PossumParty
Balance Fu 4 998 04-01-2023, 03:27 AM
    Thread: Make bow twindancable
Post: Make bow twindancable

The logical reason of bows not being one handleable doesn't actually work anymore since we have handshots. Not to mention great axes and swords can be twin danced. Rifles that require reloading can be...
caliaca
caliaca
Balance Fu 8 1,471 03-31-2023, 07:05 PM
    Thread: Sanctity and the welcoming corruption with no sign of help.
Post: RE: Sanctity and the welcoming corruption with no ...

(03-30-2023, 08:32 PM)caliaca Wrote: I feel like this is homogenization and that's something I'd rather avoid to be perfectly honest. Some races and abilities will always synergize more with some cl...
The Alpha Bat
The Alpha Bat
Balance Fu 15 2,388 03-30-2023, 09:40 PM
    Thread: Power Leap Talent/Trait
Post: RE: Power Leap Talent/Trait

Can we give it to winged races too? (Also make Winged Races not require the jump talent please!)
caliaca
caliaca
Suggestions 6 898 03-30-2023, 08:33 PM
    Thread: Sanctity and the welcoming corruption with no sign of help.
Post: RE: Sanctity and the welcoming corruption with no ...

Yes, I remember this being a concern before even bard dropped. Dev managed to avoid this pitfall with bard/dancer/performer by only having a few things that scaled with Sound ATK. I guess it slipped h...
The Alpha Bat
The Alpha Bat
Balance Fu 15 2,388 03-30-2023, 08:11 PM
    Thread: Sanctity and the welcoming corruption with no sign of help.
Post: RE: Sanctity and the welcoming corruption with no ...

Since Corrupted have a Lore reason as to why they do not really build San, I would propose a counter idea that Benefits everyone including Corrupted races. Add an equivalent to Luminary Starsign for ...
Shujin
Shujin
Balance Fu 15 2,388 03-30-2023, 04:11 PM
    Thread: Monster SAN Elemental Resistance
Post: RE: Monster SAN Elemental Resistance

I've been complaining about this since Sanctity was introduced. Please.
MegaBlues
MegaBlues
Suggestions 12 1,536 03-30-2023, 04:28 AM
    Thread: Power Leap Talent/Trait
Post: Power Leap Talent/Trait

Give us the ability to freely jump over obstacles while walking in the overworld, through the use of a command or macro, and then double-clicking a valid terrain, at the cost of all your physical stam...
Snake
Snake
Suggestions 6 898 03-29-2023, 10:39 PM
    Thread: Monster SAN Elemental Resistance
Post: Monster SAN Elemental Resistance

It'd be great if monsters didn't benefit from the increased elemental resistance granted by Sanctity. That way you wouldn't need an Indignant Idol to ever see Weak! procs on things that are 25% weak ...
Trexmaster
Trexmaster
Suggestions 12 1,536 03-29-2023, 07:26 PM
    Thread: Out of Luck
Post: RE: Out of Luck

I'd be up for the idea of 1.5 crit per point of LUC personally, it won't solve the heavier issues of stat spread and such in the later run too heavily, but that also what comes with a build somewhat i...
Dezark
Dezark
Balance Fu 15 1,936 03-29-2023, 04:33 PM
    Thread: Out of Luck
Post: RE: Out of Luck

I think 1.5 Crit per point of LUC is fine, there's nothing wrong with that, you're bumping up general crit rates by 20-25, which may give crit evade some trouble but not enough to make them worthless.
Autumn
Autumn
Balance Fu 15 1,936 03-29-2023, 02:57 PM
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