07-07-2024, 05:17 PM
2.87
Banking UI Update
- Various forum bug fixes.
Banking UI Update
- Banking UI has received an update for aesthetic and function purposes.
- Information can be found in the helpfile of the UI.
- In particular, you can easily filter/search items, move multiple items at once, etc. This will also remove much of the performance impact of people moving a lot of items around their bank/inventory.
- Geladyne Plaza (Courtesy of Slydria)
- Geladyne to Crucible Gate (Courtesy of Slydria)
- Geladyne Prison Expansion (Courtesy of Slydria)
- Vale Laboratory (Courtesy of Slydria)
- Meiaquar Factory Forge Room Rework (Courtesy of Slydria)
- Note: Some finished map requests not listed here will be implemented in a future version.
- New upgrade; Dark Amplifier I, which lets you enter boss rematches against LV 20 or lower bosses. See upgrade description in game for full details.
- Surging Tails; Max rank is now 5. Now unlocks additional tail icon parts based at ranks 1, 2, 3, and 5. (New icon parts courtesy of Caboozles/KitKatarine).
- Non-boss monsters now have a rare chance to spawn with a new skill that guarantees they drop a Dark Shard.
- The following monsters now have a chance to drop Dark Shards; Wild Kerberos, Jaki Imp, Uprooted Treant, Fungusman, Minotaur Masteraxe, Minotaur Spearman, Wild Snow Crow, Shadow Guardian (always drops 3).
- Jarmor; Base Evade is now 7 (from 0). Shield HP changed to 10 + UL *3 (from 2 + UL*2. 70 HP at UL 20.)
- Ooze Armor; Base Evade is now 6 (from 0).
- Dancing Shiv; Corrected effect description; said it applied Fray for 3 rounds when it actually applies for 2 rounds.
- Various forum bug fixes.