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Herb-scented Log
#22
Quote:A New Year's Greeting
1/1/342 (Appropriate!)
Today, I took a break from contemplating isolation.
I set out for adventure from the Monastery, drawn by the smell of smoke and the promise of something new.
One boredom driven trip later, and I came across a campfire; the usual source of the smoke, along with a familiar face:
(Though I suppose it's more a familiar mask. Or a familiar hat?)
Walter, reading a book by the fire. I suppose I was overcome with excitement, as I payed little attention to it at first.

First of all, I wondered where he was.

As it turned out, he was on quite the adventure; stuck in Karaten searching for Ian, coming back only to deal with Geistritter business,
which is then juggled alongside his medical and Blades duties. But there was plenty of time to talk with him.

Enough time to start with a casual topic, apparently.

I started by offering news of what happened; news of Silly's attempt at training mistakenly thought as alcohol poisoning
and his asking for chains, a small incident of Imperial Customs and (May her soul be at peace) "Nieves," Fhree's fiancee,
or namely, the funeral. Callie had more of the news, but he seemed famliar with it.

But, what was more interesting and enlightening was what came after the words; "Imperial Customs."

First of all, turns out that they were, in fact, Imperial Customs. Curious.
But then, I was given a book, called "Utopia Fallen," a rather philosophical book. I suppose I should've read it closely,
but it had a profound quote; one that Walter had spoke aloud.
"The Mind is it's own place, and in itself can make a heaven of hell, and a hell of heaven."
From there, it sparked a thought of mine. About applying it to this world, in that most are making a hell of heaven.
Walter built upon it, saying that people delude themselves into thinking that they were progressing, when in truth they stagnated for
300 years and counting, a heaven of hell. Technology was yet to advance, and socially people only progressed in but one aspect.

After a brief diversion, I then brought up the Emperor; the concept of an eternal ruler being something that fitted this world.
On the topic of theories, then came the topic of information as I spoke of the Emperor's end. How he supposedly died.
According to Walter, however, he never died. This created a brief division, that was then solved as further discussion continued.
Modified books on truths and lies; on truthful sounding lies to convince the masses of a truth while leaving the truth-seekers mocked.

This also helped lead into my theory; the theory of a succession of Emperor actors. At first, it sounded stupid.
But it held merit as it was discussed, how they could dress up the next ruler as the Emperor and claim him as he.
Then came the topic of information manipulation. Yakin's time in prison as an example, Walter expanded upon it, explaining that if
they fail to get the right actor, they can simply change history so it seems like that he was always that actor; the illusion of an eternal king.
It may just be a theory, but it held too much merit to say anything good about the Empire.

Walter then said that it was the fault of Adventurers.

At first, the notion was ridiculous. But he continued, and I found myself listening intently.
Entrust a man with even the slice of the power of the Gods and leave him to his corruption, and you get the adventuring culture of today.
It acts as an active roadblock to proper society, as they could level it at a whim and a thought, and their thoughts often are radical,
Claudia used as an example. I then brought up how we were also examples, in a way, as we believed in a fair and reasonable government
in a world that aggressively defies and often denies reason, rather than the iron fists and chains that restrain the unreasonable minds.

Adventurers are anathema to fair governance. "Sigrogana" might as well be the best we have.
At first, there was discussion of potential for fair governance, in focus restraint. In theory, this would limit the powers of the running fuses,
but as more thought was given, there came a realization; that even if you limit adventurer's potential for power, you can't limit the authority's
potential for abuse, which meant that they could put in their iron fist rule, super-powered loyal dogs at their side.

In essence, Empire II.

The world was terrible because of Adventurers, no matter which way it was spun; thanks to the tools they were given by the Gods.
The point of the God-killer was brought up, in that magic was applied too often to everything.
Not a smart idea to not limit your divine gift and let Man go wild with it.
Magic, being irrational, stifled progress, as it had no explanation save Divinity; in Walter's example, Mercana, which healed through divine magic.
As it is used without thinking, it is taken for granted and other methods are often ignored to solve a problem.
Which also lead into the topic of Mercala, as doctors were brought up as contrast to Mercana; how most priests are doctors and how
her Tenets limit the Gift to desperate situations no salve could save, as it would cause irrational thought to extend to life and death.

The irrational one would want healing for all.

Which also lead to what opposed Mercala to Huggessoa; rationality.
Vampires are beings of irrational nature, their very nature without in-depth research, his magic without explanation beyond the esoetric.
Huggessoa is by nature, irrationality, the opposite of Mercala's rationality.

It took only brief discussion to reach the conclusion.

Leading back into magic, he was undertaking it, so he headed out for time to think, or overthink, it.
But he came to no conclusion, not one within the realm of rationality, so there was nothing to overthink.
This lead back to how magic stifled the world, as it was irrational, leaving only irrationality as the solution to the problem.

Perhaps we're in the world that we deserve. But not everyone deserves this world.
My past haunts me every day, and it's the form of a journal I can't let go of.
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