The Gallows - Smuggler's Respite
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OOC Notes
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Joining - What do you need to know?
- Well, first and foremost, if you wish to join (due to the complex IC nature of things), you need to hit me up at Hanzo#6834, so we can arrange things! There will be more as I think about them, but for now, here are four:
1.) Joining normally - Which would mean that you start outside The Guild, and become a part of it through trials and such.
2.) Joining automatically - Which would mean that you start within The Guild. You'd have already done the joining as part of your backstory. This option, while depriving you of 'The Trials' arc, would bring you up to speed, so that you can participate within the ongoing events!
Hooks - Interaction with Outsiders?
- Now, while the nature of being an assassin somewhat prevents you from being a protag, that does not mean that it excludes the mentioned. Namely, even without joining, you can still interact with The Guild! Here are some of the ways:
[+] The Mark
--- [-] A dastardly villain, or nemesis of sorts has put a hit onto you, for whatever reason. With assassins after your neck, one might feel death closing its hand around the same. Fight, flee, surrender - or perhaps barter?
Note: A situation like this can lead to many different things, though, some character growth and/or development is certainly guaranteed. If anything, it might be a very interesting way to spice up the life of a character that has had it easy, until now. Regardless of how this turns out, RP courtesy states that it is expected both sides have some degree of success.
[+] Aid of The Shadows
--- [-] By one way or another, you have somehow managed to learn of the existence of an organization that deals in death. Having had problems of your own, for a while - perhaps drowning them in gold and steel might not be such a bad idea?
Note: A thing like this, can very well serve to show a part of human nature - the lengths people are willing to go when desperation settles. Can be mirrored, as well! Maybe you are beating your foe too easily? Time to even the odds, for a new challenger approaches.
[+] Secrets Kept
--- [-] Feel like your character is too good to be believable? Are they complete paragons of everything good and just? In other words, are they boring? Well, maybe those are thoughts of one that just doesn't know them well enough - for the brighter the light, the darker the shadow.
Note: An idea that can be brought to fruition in many ways. Though, the main point is being, that a character that would be seen as good, has a little help from The Guild, in doing various tasks. Maybe an orphanage they are a patron of has a problem? A village abused by highwaymen? Maybe a loved one needs to be watched by a professional, and discreet eye? Things might take another yet turn if said person/entity was to discover The Guild's involvement. Bah, dealing with a band of assassin? How mysterious you are!
[+] Scour the Gloom
--- [-] A person you have held as dear (maybe a sibling, former lover?), had vanished a long time ago. Yet, suddenly, you might run into them by way of various events, and such. However, they are no longer the same person you knew them as - they are something much colder.
Note: I think that a situation like this might do well to show how your character reacts to things like change, and its inevitability. This can be further amplified by the reason they vanished, or in other words, left. Extreme amount of possibilities, and very high potential for drama, and general heartwrench.
- Final Words -
- The Guild is meant to be a narrative element, hoping to enhance an enrich the world, as well as provide
an outlet for your baddies, and otherwise morally-grey characters. I can't say that it will be what you
expect, but what I can say, that it won't be boring. Thanks for reading, and I hope to see you
slide into these DMs. As always keep it 100 bois, fortune smile upon you~!
- The Guild is meant to be a narrative element, hoping to enhance an enrich the world, as well as provide
an outlet for your baddies, and otherwise morally-grey characters. I can't say that it will be what you
expect, but what I can say, that it won't be boring. Thanks for reading, and I hope to see you
slide into these DMs. As always keep it 100 bois, fortune smile upon you~!