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Thread: Item Effect Degredation
Post: RE: Item Effect Degredation
I'm just gonna come out of lurking to say this isn't a bad idea on it's own, item degradation or item erasure in order to implement a money sink can in fact be a very beneficial option.
The issue is ... |
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ThatOneMaggot |
Suggestions
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11 |
1,714 |
07-15-2023, 04:16 PM |
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Thread: Clarifying the twinking rule.
Post: Re: Clarifying the twinking rule.
"[url=http://www.neus-projects.net/viewtopic.php?p=6272#p6272 Wrote:catabur » Tue Apr 07, 2015 4:43 am[/url]"]
[Image: http://s28.postimg.org/mx2tawlq5/proves.png]
Going to be maximu... |
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ThatOneMaggot |
General Discussion
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31 |
25,483 |
04-17-2015, 03:37 PM |
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Thread: [Growths] Growth Defaulting System
Post: Re: [Growths] Growth Defaulting System
I don't see any reason why people should be against such a trait as suggested by Ranylyn. It's just a tool to not have to constantly shift classes simply because your growths aren't optimal.
Heck, if... |
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ThatOneMaggot |
Suggestions
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19 |
9,751 |
03-21-2015, 07:02 PM |
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Thread: [Prescribed Potions] Calm The Heck Down
Post: Re: [Prescribed Potions] Calm The Heck Down
"[url=http://www.neus-projects.net/viewtopic.php?p=5572#p5572 Wrote:Zakizo » Wed Mar 18, 2015 1:46 pm[/url]"]I disagree.
Kindly actually debate outside of only saying "I dis... |
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ThatOneMaggot |
Balance Fu
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13 |
8,152 |
03-18-2015, 02:21 PM |
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Thread: Levelling as Summoners - The nightmare continues.
Post: Re: Levelling as Summoners - The nightmare continu...
Oh god, you know how many times people complain about this in the actual game now?
Remove the growth, just give them higher bases. Affinity should boost something different, like unique Race Installs... |
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ThatOneMaggot |
Balance Fu
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4 |
3,757 |
03-04-2015, 05:40 PM |
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Thread: New music!!
Post: Re: New music!!
Just noticed this thread. What do you use when making these? |
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ThatOneMaggot |
Submissions
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9 |
8,117 |
03-01-2015, 09:06 PM |