Search Results
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Thread: Antagonist Guide - Polk
Post: RE: Antagonist Guide - Polk
i believe as i stated before i stopped playing the ooc involvement of people in ic inhibits a lot of roleplay from happening. it becomes hard to make an engaging antagonist because to be an antagonist... |
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BoberJones |
General Discussion
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40 |
9,341 |
12-18-2022, 01:52 AM |
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Thread: Antagonist Guide - Polk
Post: RE: Antagonist Guide
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BoberJones |
General Discussion
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40 |
9,341 |
12-13-2022, 11:40 PM |
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Thread: [Korvara] Beggar's Hole
Post: RE: [Korvara] Beggar's Hole
Goodbyes
[Image: https://media.discordapp.net/attachments...nknown.png]
With tensions high, war on the rise (allegedly), and conflict stirring. A scene has unfolded within the lands of the newly found... |
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BoberJones |
Factions
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3 |
1,987 |
09-08-2022, 04:18 AM |
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Thread: Misinformation and System Abuse - The Great OOC War Of Korvara
Post: RE: Misinformation and System Abuse - The Great OO...
i pray it gets better tcblade :pray: |
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BoberJones |
General Discussion
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12 |
3,831 |
09-07-2022, 09:52 PM |
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Thread: Update Pillawag
Post: Update Pillawag
as an avid Pillawag enjoyer, there are some issues with how it works atm and some things that it doesn't have
so here we go
what it can do
-destroy traps
-destroy tiles
-hit from strange angles / mu... |
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BoberJones |
Balance Fu
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4 |
1,439 |
09-07-2022, 04:06 PM |
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Thread: Conflict, Roleplay, and OOC
Post: RE: Conflict, Roleplay, and OOC
to clarify six people founded beggar's hole, tbh after my brief uh warning and not posting, I think it's best to just drop it, you don't seem to want to see eye to eye or have a discussion(?)
I believ... |
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BoberJones |
General Discussion
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51 |
13,532 |
09-07-2022, 02:09 AM |
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Thread: Conflict, Roleplay, and OOC
Post: RE: Conflict, Roleplay, and OOC
(09-06-2022, 05:36 PM)FaeLenx Wrote: Everyone wanting to be around for every little thing happening is indeed a problem. The simple fact of the matter is that you will miss out on most things happen... |
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BoberJones |
General Discussion
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51 |
13,532 |
09-06-2022, 05:49 PM |
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Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake
updated to v0.1d, astrology is in and working |
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BoberJones |
Guides
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5 |
2,587 |
08-21-2022, 03:49 PM |
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Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake
Updated to v0.1c, added history and ghost skill passives, alongside some refactoring and format changes |
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BoberJones |
Guides
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5 |
2,587 |
08-19-2022, 01:32 AM |
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Thread: [Korvara] Beggar's Hole
Post: RE: [Korvara] Beggar's Hole
[Image: https://media.discordapp.net/attachments...nknown.png]
A single piece of paper is posted up on the notice board of Beggar's Hole.
Alongside this single piece of paper the sign signifying the... |
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BoberJones |
Factions
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3 |
1,987 |
08-18-2022, 12:21 AM |
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Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake
program
don't expect much, lum ele isn't working, lmk if there's an issue by posting them on the github
food doesn't work at all food works now
that tk folder has to be in the same directory for now |
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BoberJones |
Guides
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5 |
2,587 |
08-11-2022, 05:43 AM |
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Thread: [Korvara] Beggar's Hole
Post: Beggar's Hole Times Issue 1
[Image: https://cdn.discordapp.com/attachments/8...?size=4096]
After hours, of hard work, dedication, blood, sweat, and tears (TY AMBER) Beggar's Hole has finally started to move in the proper directi... |
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BoberJones |
Factions
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3 |
1,987 |
07-30-2022, 11:42 PM |
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Thread: [v2.62] Dead Mercs still Summon
Post: [v2.62] Dead Mercs still Summon
If you have a dead merc within the first 3 of the list it will summon into battle and instantly die.
If you have say 5 alive mercs and the first merc in your list is dead, it won't go to the 4th tha... |
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BoberJones |
Bug Reports
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0 |
362 |
07-30-2022, 05:04 PM |
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Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake
accessibility, open source, wanted to learn python, just some QOL adjustments that with foresight makes adding content easier on people looking to do that |
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BoberJones |
Guides
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5 |
2,587 |
07-29-2022, 03:44 PM |
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Thread: MA Riposte or Parry
Post: MA Riposte or Parry
[Image: https://cdn.discordapp.com/attachments/8...?size=4096]
In my head, it makes sense for a parry to exist within MA. I prefer a parry that works against everything in some way or another, but a ... |
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BoberJones |
Suggestions
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0 |
490 |
07-26-2022, 07:15 PM |
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Thread: Baphomet's Special Strike is underwhelming
Post: Baphomet's Special Strike is underwhelming
It does 40 fire damage to a target and all targets 2 tiles around.
On Spatial boss, this did 2 damage and to 45-50 mobs it does 24-27 damage. While extra damage is nice and the increasing rng is also ... |
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BoberJones |
Balance Fu
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8 |
1,848 |
07-21-2022, 05:23 PM |
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Thread: [Korvara] EXP / The Grind
Post: RE: [Korvara] EXP / The Grind
think it all depends, there's a slight incentive to LE, but most people do it for the level 6 crafting. me, personally I don't do much crafting or grinding for crafting stuff, but from my experience, ... |
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BoberJones |
Suggestions
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9 |
1,814 |
07-21-2022, 04:08 AM |
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Thread: [Tool] SL2 Calculator Python Remake
Post: [Tool] SL2 Calculator Python Remake
Github
Current Release(v0.1d)
in python, open-source
features:
hold and button go up
classes, races, food, history, le
class passives, ghost passives, shards, % hp/fp mods, flat hp/fp mods, hp/fp sha... |
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BoberJones |
Guides
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5 |
2,587 |
07-20-2022, 05:01 AM |
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Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong
(07-20-2022, 01:24 AM)Kameron8 Wrote: I feel as though the enormous amount of text and graphs have made it ironically more difficult to follow your reasoning, and that's coming from someone who's a ... |
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BoberJones |
Balance Fu
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7 |
1,989 |
07-20-2022, 02:52 AM |
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Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong
(07-19-2022, 09:03 PM)Tana Wrote: At the ranges you can typically apply poison, you can instead just basic someone for 400-800 damage. Over and over.
A thing people forget is, most PVP fights are o... |
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BoberJones |
Balance Fu
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7 |
1,989 |
07-19-2022, 10:37 PM |
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Thread: Cursed Ruins [Lv 80]
Post: RE: Cursed Ruins [Lv 80]
as I explained elsewhere, the exp you get really isn't a lot if it isn't from the wastes mobs, even with bonuses and benefits, it will take you a really, really long time. if the place is a grind spot... |
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BoberJones |
Suggestions
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4 |
891 |
07-19-2022, 07:01 PM |
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Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong
(07-19-2022, 08:55 AM)Autumn Wrote: Poison isn't so much the problem as moves that inflict poison while doing damage are, as the damage of poison is slow and not remotely as much damage as some othe... |
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BoberJones |
Balance Fu
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7 |
1,989 |
07-19-2022, 05:43 PM |
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Thread: [Poison] Poison = Strong
Post: [Poison] Poison = Strong
SPREADSHEET OF CURRENT / SUGGESTED POISON / CHARTS
Preface
So while I have not been here long, or long enough to have an extended grasp of the deepest mechanics of the game, I did originally think it ... |
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BoberJones |
Balance Fu
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7 |
1,989 |
07-19-2022, 08:01 AM |
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Thread: [Korvara] Beggar's Hole
Post: [Korvara] Beggar's Hole
[Image: https://cdn.discordapp.com/attachments/8...jordan.png]
[Image: https://cdn.discordapp.com/attachments/8...?size=4096]
In between both Telegrand and Meiaquar a notorious group of bandits has ... |
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BoberJones |
Factions
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3 |
1,987 |
07-15-2022, 10:24 PM |
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Thread: Glykins - Making them invest in San for their best racial
Post: RE: Glykins - Making them invest in San for their ...
idk, I think if you get poisoned or another sort of debuff like that where you use an ability or item to cleanse it you shouldn't be able to be poisoned again the next turn at the very least, it encou... |
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BoberJones |
Balance Fu
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26 |
5,380 |
07-15-2022, 06:26 PM |