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Post Author Forum Replies Views Posted [asc]
    Thread: Antagonist Guide - Polk
Post: RE: Antagonist Guide - Polk

i believe as i stated before i stopped playing the ooc involvement of people in ic inhibits a lot of roleplay from happening. it becomes hard to make an engaging antagonist because to be an antagonist...
BoberJones
BoberJones
General Discussion 40 9,341 12-18-2022, 01:52 AM
    Thread: Antagonist Guide - Polk
Post: RE: Antagonist Guide

...lol
BoberJones
BoberJones
General Discussion 40 9,341 12-13-2022, 11:40 PM
    Thread: [Korvara] Beggar's Hole
Post: RE: [Korvara] Beggar's Hole

Goodbyes [Image: https://media.discordapp.net/attachments...nknown.png] With tensions high, war on the rise (allegedly), and conflict stirring. A scene has unfolded within the lands of the newly found...
BoberJones
BoberJones
Factions 3 1,987 09-08-2022, 04:18 AM
    Thread: Misinformation and System Abuse - The Great OOC War Of Korvara
Post: RE: Misinformation and System Abuse - The Great OO...

i pray it gets better tcblade :pray:
BoberJones
BoberJones
General Discussion 12 3,831 09-07-2022, 09:52 PM
    Thread: Update Pillawag
Post: Update Pillawag

as an avid Pillawag enjoyer, there are some issues with how it works atm and some things that it doesn't have so here we go what it can do -destroy traps -destroy tiles -hit from strange angles / mu...
BoberJones
BoberJones
Balance Fu 4 1,439 09-07-2022, 04:06 PM
    Thread: Conflict, Roleplay, and OOC
Post: RE: Conflict, Roleplay, and OOC

to clarify six people founded beggar's hole, tbh after my brief uh warning and not posting, I think it's best to just drop it, you don't seem to want to see eye to eye or have a discussion(?) I believ...
BoberJones
BoberJones
General Discussion 51 13,532 09-07-2022, 02:09 AM
    Thread: Conflict, Roleplay, and OOC
Post: RE: Conflict, Roleplay, and OOC

(09-06-2022, 05:36 PM)FaeLenx Wrote: Everyone wanting to be around for every little thing happening is indeed a problem. The simple fact of the matter is that you will miss out on most things happen...
BoberJones
BoberJones
General Discussion 51 13,532 09-06-2022, 05:49 PM
    Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake

updated to v0.1d, astrology is in and working
BoberJones
BoberJones
Guides 5 2,587 08-21-2022, 03:49 PM
    Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake

Updated to v0.1c, added history and ghost skill passives, alongside some refactoring and format changes
BoberJones
BoberJones
Guides 5 2,587 08-19-2022, 01:32 AM
    Thread: [Korvara] Beggar's Hole
Post: RE: [Korvara] Beggar's Hole

[Image: https://media.discordapp.net/attachments...nknown.png] A single piece of paper is posted up on the notice board of Beggar's Hole. Alongside this single piece of paper the sign signifying the...
BoberJones
BoberJones
Factions 3 1,987 08-18-2022, 12:21 AM
    Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake

program don't expect much, lum ele isn't working, lmk if there's an issue by posting them on the github food doesn't work at all food works now that tk folder has to be in the same directory for now
BoberJones
BoberJones
Guides 5 2,587 08-11-2022, 05:43 AM
    Thread: [Korvara] Beggar's Hole
Post: Beggar's Hole Times Issue 1

[Image: https://cdn.discordapp.com/attachments/8...?size=4096] After hours, of hard work, dedication, blood, sweat, and tears (TY AMBER) Beggar's Hole has finally started to move in the proper directi...
BoberJones
BoberJones
Factions 3 1,987 07-30-2022, 11:42 PM
    Thread: [v2.62] Dead Mercs still Summon
Post: [v2.62] Dead Mercs still Summon

If you have a dead merc within the first 3 of the list it will summon into battle and instantly die.  If you have say 5 alive mercs and the first merc in your list is dead, it won't go to the 4th tha...
BoberJones
BoberJones
Bug Reports 0 362 07-30-2022, 05:04 PM
    Thread: [Tool] SL2 Calculator Python Remake
Post: RE: [Tool] SL2 Calculator Python Remake

accessibility, open source, wanted to learn python, just some QOL adjustments that with foresight makes adding content easier on people looking to do that
BoberJones
BoberJones
Guides 5 2,587 07-29-2022, 03:44 PM
    Thread: MA Riposte or Parry
Post: MA Riposte or Parry

[Image: https://cdn.discordapp.com/attachments/8...?size=4096] In my head, it makes sense for a parry to exist within MA. I prefer a parry that works against everything in some way or another, but a ...
BoberJones
BoberJones
Suggestions 0 490 07-26-2022, 07:15 PM
    Thread: Baphomet's Special Strike is underwhelming
Post: Baphomet's Special Strike is underwhelming

It does 40 fire damage to a target and all targets 2 tiles around. On Spatial boss, this did 2 damage and to 45-50 mobs it does 24-27 damage. While extra damage is nice and the increasing rng is also ...
BoberJones
BoberJones
Balance Fu 8 1,848 07-21-2022, 05:23 PM
    Thread: [Korvara] EXP / The Grind
Post: RE: [Korvara] EXP / The Grind

think it all depends, there's a slight incentive to LE, but most people do it for the level 6 crafting. me, personally I don't do much crafting or grinding for crafting stuff, but from my experience, ...
BoberJones
BoberJones
Suggestions 9 1,814 07-21-2022, 04:08 AM
    Thread: [Tool] SL2 Calculator Python Remake
Post: [Tool] SL2 Calculator Python Remake

Github Current Release(v0.1d) in python, open-source features: hold and button go up classes, races, food, history, le class passives, ghost passives, shards, % hp/fp mods, flat hp/fp mods, hp/fp sha...
BoberJones
BoberJones
Guides 5 2,587 07-20-2022, 05:01 AM
    Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong

(07-20-2022, 01:24 AM)Kameron8 Wrote: I feel as though the enormous amount of text and graphs have made it ironically more difficult to follow your reasoning, and that's coming from someone who's a ...
BoberJones
BoberJones
Balance Fu 7 1,989 07-20-2022, 02:52 AM
    Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong

(07-19-2022, 09:03 PM)Tana Wrote: At the ranges you can typically apply poison, you can instead just basic someone for 400-800 damage. Over and over. A thing people forget is, most PVP fights are o...
BoberJones
BoberJones
Balance Fu 7 1,989 07-19-2022, 10:37 PM
    Thread: Cursed Ruins [Lv 80]
Post: RE: Cursed Ruins [Lv 80]

as I explained elsewhere, the exp you get really isn't a lot if it isn't from the wastes mobs, even with bonuses and benefits, it will take you a really, really long time. if the place is a grind spot...
BoberJones
BoberJones
Suggestions 4 891 07-19-2022, 07:01 PM
    Thread: [Poison] Poison = Strong
Post: RE: [Poison] Poison = Strong

(07-19-2022, 08:55 AM)Autumn Wrote: Poison isn't so much the problem as moves that inflict poison while doing damage are, as the damage of poison is slow and not remotely as much damage as some othe...
BoberJones
BoberJones
Balance Fu 7 1,989 07-19-2022, 05:43 PM
  Wink Thread: [Poison] Poison = Strong
Post: [Poison] Poison = Strong

SPREADSHEET OF CURRENT / SUGGESTED POISON / CHARTS Preface So while I have not been here long, or long enough to have an extended grasp of the deepest mechanics of the game, I did originally think it ...
BoberJones
BoberJones
Balance Fu 7 1,989 07-19-2022, 08:01 AM
    Thread: [Korvara] Beggar's Hole
Post: [Korvara] Beggar's Hole

[Image: https://cdn.discordapp.com/attachments/8...jordan.png] [Image: https://cdn.discordapp.com/attachments/8...?size=4096] In between both Telegrand and Meiaquar a notorious group of bandits has ...
BoberJones
BoberJones
Factions 3 1,987 07-15-2022, 10:24 PM
    Thread: Glykins - Making them invest in San for their best racial
Post: RE: Glykins - Making them invest in San for their ...

idk, I think if you get poisoned or another sort of debuff like that where you use an ability or item to cleanse it you shouldn't be able to be poisoned again the next turn at the very least, it encou...
BoberJones
BoberJones
Balance Fu 26 5,380 07-15-2022, 06:26 PM
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