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Thread: No mercy
Post: Re: No mercy
Staff of Eyes also increases over all hit, though I think one of the main problems is there's no real differentiation when a weapon should increase over all stats or just its self.
On hit: normally ... |
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Ignored Knowledge |
Bug Reports
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6 |
4,049 |
03-17-2016, 11:18 PM |
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Thread: No Mercy
Post: Re: No Mercy
I made a visual example of what I've meant.
[Image: http://puu.sh/mHuQL/fbb9451ee0.png] |
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Ignored Knowledge |
Bug Reports
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5 |
3,449 |
01-24-2016, 06:43 AM |
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Thread: No Mercy
Post: No Mercy
Moonlight Mercy's UL count is screwy. I gave mine a UL of 5 and the critical damage did indeed increase, but after I gave it more, it doesn't increase the critical damage at all. I shot it, it did dam... |
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Ignored Knowledge |
Bug Reports
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5 |
3,449 |
01-23-2016, 11:37 AM |
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Thread: Beyond Repair
Post: Re: Beyond Repair
I see. Well the power is still a little weird in displaying, not sure if it's intended to be with the different way for guns. It's a feature I guess. |
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Ignored Knowledge |
Bug Reports
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3 |
2,423 |
12-24-2015, 09:36 PM |
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Thread: Beyond Repair
Post: Beyond Repair
I can't find out how this happens but it ruins weapons. Basically a weapon will be upgraded, customized and etc, but it'll be labeled as a different power in the equipment selection and in inventory. ... |
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Ignored Knowledge |
Bug Reports
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3 |
2,423 |
12-24-2015, 09:15 PM |
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Thread: Skill Pool Extension
Post: Skill Pool Extension
A Legend Authoring that extends the Skill Pool limit would be nice. |
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Ignored Knowledge |
Suggestions
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9 |
5,339 |
12-20-2015, 03:24 PM |
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Thread: I am watching yooouuu...
Post: Re: I am watching yooouuu...
Quote:Leporidae do not like being put into a corner, and when pushed, their keen senses come out in full force. When at 50% HP or less, the effect of Rabbit Foot increases by 50%. At 25% HP or less, w... |
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Ignored Knowledge |
Balance Fu
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3 |
3,506 |
12-09-2015, 12:08 AM |
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Thread: Haunted Furniture
Post: Haunted Furniture
Sometimes furniture doesn't like to stay at the layer they're set to.
After being set to a layer, some furniture changes back to their old layer or to new one after a little while. The menu says the... |
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Ignored Knowledge |
Bug Reports
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1 |
1,590 |
11-30-2015, 02:19 AM |
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Thread: Mutated Gun Mod Problems II
Post: Re: Mutated Gun Mod Problems II
"[url=http://www.neus-projects.net/viewtopic.php?p=10252#p10252 Wrote:Mivereous » Sat Nov 07, 2015 12:47 am[/url]"]It acts like a bow, and bows don't have rounds, so one attack. And ... |
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Ignored Knowledge |
Bug Reports
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4 |
2,955 |
11-07-2015, 01:08 AM |
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Thread: Mutated Gun Mod Problems II
Post: Mutated Gun Mod Problems II
Quote:Mutation (Special) - Weapon: Weapon type may change based on rarity, but functions the same as normal. (9*+ weapons not affected).
Armor: Armor type changes based on rarity.
Both: +25% Weight I... |
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Ignored Knowledge |
Bug Reports
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4 |
2,955 |
11-06-2015, 10:59 PM |
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Thread: There's On Hit and then there's "on hit"
Post: There's On Hit and then there's "on hit"
Quote:Steel Aura
The Black Knight gains the power of Negation, preventing weapons with On Hit effects from utilizing them when attacking the Black Knight for X rounds (based on Rank).
Warning: Read ... |
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Ignored Knowledge |
Balance Fu
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1 |
1,688 |
11-04-2015, 12:22 AM |
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Thread: Anti God Mode Enchanting
Post: Anti God Mode Enchanting
Not everyone places their craft in enchant and some people wants others to enchant their items. But some items... Are a little too valuable to just give to any stranger..
You may want someone to enc... |
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Ignored Knowledge |
Suggestions
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4 |
2,529 |
11-02-2015, 12:44 AM |
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Thread: Ambidextrous
Post: Ambidextrous
Ambidexterity appears to stay in your skill pool if you equip it and redo your trait points via fruit. Even if you don't re-pick Ambidexterity. |
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Ignored Knowledge |
Bug Reports
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1 |
1,635 |
10-26-2015, 07:59 PM |
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Thread: Physical Magical Attacks
Post: Physical Magical Attacks
According to the wiki:
Quote:Protection is a term for how much incoming damage can be reduced. It is a number which is calculated like so:
Modifying Stat + Armor Factor + Other modifiers = Protec... |
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Ignored Knowledge |
Bug Reports
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4 |
2,309 |
10-26-2015, 01:28 AM |
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Thread: Small Change Proposal
Post: Re: Small Change Proposal
Pure level restriction sounds more handy, than no alt trading, in terms of enforcing the twinking rule. |
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Ignored Knowledge |
Suggestions
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4 |
2,548 |
10-23-2015, 12:10 PM |
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Thread: Periods of Game Failure
Post: Re: Periods of Game Failure
"[url=http://www.neus-projects.net/viewtopic.php?p=9959#p9959 Wrote:Neus » Sat Oct 17, 2015 6:00 pm[/url]"]downgrade your BYOND to 506 or 507.
That seemed to have resolved the proble... |
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Ignored Knowledge |
Bug Reports
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2 |
1,960 |
10-22-2015, 10:35 PM |
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Thread: Better Cores
Post: Better Cores
Cores can be handy and awarding for lower levels, but as the characters progress in levels, the the usefulness of cores starts to dismiss to the point of people breaking down whatever it gives and or ... |
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Ignored Knowledge |
Suggestions
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2 |
1,856 |
10-19-2015, 02:28 AM |
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Thread: Youkai Maintenance
Post: Re: Youkai Maintenance
"[url=http://www.neus-projects.net/viewtopic.php?p=9930#p9930 Wrote:Rendar » Thu Oct 15, 2015 10:13 pm[/url]"]Why not just go with % drainage?
Like. 1 youkai is 2% of your maximum F... |
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Ignored Knowledge |
Balance Fu
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10 |
6,930 |
10-18-2015, 04:54 AM |
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Thread: Summoners (Yet Again)
Post: Re: Summoners (Yet Again)
Around 5 or more Focus Points per youkai seems a bit fitting. Seeing that the common FP is around 300s to 400s at level 60. Common FP regain is 15-17 and six youkai could drain about around +30. And e... |
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Ignored Knowledge |
Balance Fu
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16 |
8,253 |
10-15-2015, 10:52 AM |
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Thread: Summoners (Yet Again)
Post: Re: Summoners (Yet Again)
I just gathered some new information about summoners and youkai. And I think I found the real problem
It turns out the Focus Point cost for each of them is 5 + 1 per 5 levels of the youkai. Or so I h... |
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Ignored Knowledge |
Balance Fu
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16 |
8,253 |
10-15-2015, 05:10 AM |
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Thread: Periods of Game Failure
Post: Periods of Game Failure
It seems some people can't connect to the game sometimes as dream seeker crashes instantly when trying to start the game. Usually after an in-game reboot it fixes it for some people, but until then (o... |
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Ignored Knowledge |
Bug Reports
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2 |
1,960 |
10-14-2015, 04:55 AM |
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Thread: Summoners (Yet Again)
Post: Re: Summoners (Yet Again)
Most players can clear monsters over their own level like nothing. Even over level 60 while some are eager to go into crazy-themed dungeons.
Youkai alone are a weaker version of what the world its se... |
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Ignored Knowledge |
Balance Fu
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16 |
8,253 |
10-12-2015, 03:29 AM |
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Thread: The New Font
Post: Re: The New Font
I can't take the new font seriously. |
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Ignored Knowledge |
Suggestions
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3 |
2,161 |
10-08-2015, 06:47 PM |
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Thread: Class Idea: Reaping Dancer
Post: Class Idea: Reaping Dancer
Reaping Dancer
How to Unlock: Travel five or more squares and then perform a basic attack with a spear while rogue is level 20
Promotion of Rogue.
Movement: 6
Weapons: Spears and Swords
Growth
ST... |
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Ignored Knowledge |
Suggestions
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3 |
3,204 |
10-04-2015, 06:45 PM |
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Thread: How to Win Pvp
Post: How to Win Pvp
In other words: Hitting harder than a semitruck
What you need is:
1. A way to gain massive weight. Example: Carapace body guard + giant genes
2. Heavy tackle
3. Movement boosting items and etc
4. ... |
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Ignored Knowledge |
Balance Fu
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6 |
4,150 |
09-15-2015, 06:48 AM |