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Geist Schritt can make your character move, but not turn them around to the direction moved, which is really awkward as a defensive/evasive tool that can leave your character open to flanking. I think it should be changed to actually change character direction on proc.
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It should turn you to the closest enemy, yeah.
what the heck!!!
im not part of the abc news
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As the one who watchful eye'd into peak backstab range Muni's character this morning I agree
066: Birth of the Robot Emperor