Ghosthands tend to be the default glove slot choice for many melee builds due to how many things they cause you to bypass, heavily minimizing the risk in attacking someone. But I'd say they make you ignore a little too many things.
For example, Ghosthands are able to ignore:
Evasive Strike (Martial Artist)
Flottement
Poise
Battle Flow's activation (Kensei Absolute Pace)
Danmaku
etc.
This means that multihits or combo classes that often utilize them (such as Verglas/Solblader/Demon Hunter) have a lot more opportunities to do their most damaging combos with minimal risk, making them way better than they would otherwise be.
My suggestion would be that Ghosthands don't ignore on evade effects so that they're not an automatic slot-in and don't heavily reduce the appeal in using other gloves for builds, but still remain effective. It's kind of uninteresting that Ghosthands are often the objectively best choice for melee gloves, and fighting them is genuinely not fun in general because of how much they turn off.
For example, Ghosthands are able to ignore:
Evasive Strike (Martial Artist)
Flottement
Poise
Battle Flow's activation (Kensei Absolute Pace)
Danmaku
etc.
This means that multihits or combo classes that often utilize them (such as Verglas/Solblader/Demon Hunter) have a lot more opportunities to do their most damaging combos with minimal risk, making them way better than they would otherwise be.
My suggestion would be that Ghosthands don't ignore on evade effects so that they're not an automatic slot-in and don't heavily reduce the appeal in using other gloves for builds, but still remain effective. It's kind of uninteresting that Ghosthands are often the objectively best choice for melee gloves, and fighting them is genuinely not fun in general because of how much they turn off.
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